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  Topic: BoC Wings
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Should BoC Wings have Buffs to them?
Yes
56%
 56%  [ 25 ]
No
43%
 43%  [ 19 ]
Total Votes : 44

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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
Posts: 641

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@Xzerotsu
Gonna PM you a response as well as post it in the right thread, doing so here would clutter it up more.
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Sun May 29, 2011 11:15 pm
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tehdarke



Joined: 25 Jun 2010
Posts: 593

Post  Post subject: Reply with quote

+1 to this idea still 8D
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Mon May 30, 2011 6:18 am
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Toft



Joined: 23 Apr 2008
Posts: 466
Location: Copenhagen, Denmark.

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Sniper Best of Class wings:

+15 to Dex, +10 to all other stats, increase Double Strafing damage by 5%/10% and decrease Ranged Damage taken by 5%/10%/15%.
Tue May 31, 2011 5:50 pm
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Venser



Joined: 18 Mar 2011
Posts: 186

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I agree that each individual class' BoC wings should have its own buffs according to said class. This may take a bit longer to implement since we'd have to code several different wings as opposed to only one.

I also am of the mind that we should hold a BoC tournament every six months or so. The lineup would be the classes facing off against one another and whomever makes it to the final round would face the BoC of that class. But that's a different matter entirely. Wink
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Wed Jun 01, 2011 2:58 am
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tehdarke



Joined: 25 Jun 2010
Posts: 593

Post  Post subject: Reply with quote

Venser wrote:
I agree that each individual class' BoC wings should have its own buffs according to said class. This may take a bit longer to implement since we'd have to code several different wings as opposed to only one.

I also am of the mind that we should hold a BoC tournament every six months or so. The lineup would be the classes facing off against one another and whomever makes it to the final round would face the BoC of that class. But that's a different matter entirely. Wink


since you like this can you go post your boc comment in my pvp type events tread pls ):! i could use some gm support 8D!
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Wed Jun 01, 2011 3:14 pm
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tehdarke



Joined: 25 Jun 2010
Posts: 593

Post  Post subject: Reply with quote

Also on topic Very Happy! +1 again :3
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Wed Jun 01, 2011 3:17 pm
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GlitchyVirus



Joined: 20 Jun 2008
Posts: 637

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Doing another wing suggestion cuz I'm bored as hell. So basically these new wings are distinguised by several factors: the Universal, the First Class, and the Second Class buff. ALL classes have the "Universal" buff, all swordsman have the same "First Class", mages have the same "First Class", etc., and the Second Class buff is (usually) unique to that class.

LK:
U = +15 All Stats
FC = Physical Attack +10%
SC = Hit +25, HP +5%

Crusader:
U = +15 Stats
FC = Physical Attack +10%
SC = HP +10%, Heal +5%, Matk +5%

HW:
U = +15 Stats
FC = Cast Delay -10%, Cast Time -50%
SC = Matk +10%, All Elemental Resistances +10%

Prof:
U = +15 Stats
FC = Cast Delay -10%, Cast Time -50%
SC = Nullify Gemstone Requirement, Movement Speed +10%, Reflect Single Target Magic Damage (Success Chance +10%)

SinX:
U = +15 Stats
FC = Allows use of Double Attack level 1 (This addition allows all weapons to be affected by Double Attack Level 10)
SC = Physical Attack +5%, Movement Speed +25%

Stalker:
U = +15 Stats
FC = Allows use of Double Attack level 1 (This addition allows all weapons to be affected by Double Attack Level 10)
SC = Matk +5%, Physical Attack +5%, Flee +30, Cast Delay -5% (They have so many buffs because they can have several different builds. Matk is for magic builds, PhysAtk is for Bow/Dagger/etc. builds, Flee is for Flee builds, and Cast Delay is [mainly] for strip builds. Most of these don't coincide with each other.)

Sniper:
U = +15 Stats
FC = Ranged Damage -20%
SC = Demihuman Damage -10%

Clown:
U= +15 Stats
FC = Ranged Damage -20%
SC = Flee +20, Perfect Dodge +10, Allows use of level 1 Scream and Loki's Veil (without a Gypsy), Tarot Card of Fate success rate +10%

Gypsy:
U= +15 Stats
FC = Ranged Damage -20%
SC = Flee +20, Perfect Dodge +10, Allows use of level 1 Frost Joker and Dissonance, Tarot Card of Fate success rate +10%

Priest:
U = +15 Stats
FC = Heal and Sanc +10%
SC = Cast Delay -20%, All Elemental Resistances +10%

Champ:
U = +15 Stats
FC = Heal and Sanc +10%
SC = Cast Delay -10%, Physical Attack +5%, SP Consuption -10%

Whitesmith:
U = +15 Stats
FC = HP +5%, All Elemental Resistances +10%
SC = Cart Term +20%, Allow use of Tomahawk Throwing, Allow use of level 3 Cloaking OR Movement Speed +25%

Creator:
U = +15 Stats
FC = HP +5%, All Elemental Resistances +10%
SC = Cast Delay -20%, Additional Int +10, Slim/Potion Pitch +5%

Soul Linker:
U = +15 Stats
FC = Physical Attack +5%, SP +10%
SC = Allows use of all Kick skills OR all Es- skills OR Ka- skills without link/marriage (Just my hopes~ But I doubt 1 or 2 would happen, so yeah.)

Glad:
U = +15 Stats
FC = Physical Attack +5%, SP +10%
SC = HP x2, Hit + 30

Ranker:
U = +15 Stats
FC = Physical Attack +5%, SP +10%
SC = Hit +50, Additional Physical Attack +15%

Gunslinger:
U = +15 Stats
FC = Ranged Damage -20%, Cast Time -40% OR Tracking Cast Time -75%, Physical Attack +10%

Ninja:
U = +15 Stats
FC = HP +10%, Matk +10%, Physical Attack +10%, Cast Delay -20%

Super Novice:
U = +15 Stats
FC = Allows use of level 1 Body Relocation, Matk +10%, Physical Attack +10%, HP x3, SP x3
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Thu Jun 02, 2011 6:13 pm
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Kiku-Ichiomonjii



Joined: 05 Jun 2009
Posts: 1200
Location: Columbus, GA

Post  Post subject: Reply with quote

Agreed :]
Thu Jun 02, 2011 6:51 pm
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tehdarke



Joined: 25 Jun 2010
Posts: 593

Post  Post subject: Reply with quote

Bump this idea Very Happy!
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Wed Jun 08, 2011 3:31 am
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Kiku-Ichiomonjii



Joined: 05 Jun 2009
Posts: 1200
Location: Columbus, GA

Post  Post subject: Reply with quote

Is this still even talked about anymore?
Wed Aug 10, 2011 11:14 am
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tehdarke



Joined: 25 Jun 2010
Posts: 593

Post  Post subject: Reply with quote

I wish D:! +20 to this idea still
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Wed Aug 10, 2011 3:19 pm
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Farah



Joined: 20 Aug 2008
Posts: 153
Location: Nor Cal

Post  Post subject: Reply with quote

still OP.

and i disagree with adam's priest one. just because he knows im bp and that would be useless to me ):
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Wed Aug 10, 2011 10:30 pm
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shunne



Joined: 10 Feb 2009
Posts: 179
Location: Philippines

Post  Post subject: Reply with quote

GlitchyVirus wrote:
Doing another wing suggestion cuz I'm bored as hell. So basically these new wings are distinguised by several factors: the Universal, the First Class, and the Second Class buff. ALL classes have the "Universal" buff, all swordsman have the same "First Class", mages have the same "First Class", etc., and the Second Class buff is (usually) unique to that class.

LK:
U = +15 All Stats
FC = Physical Attack +10%
SC = Hit +25, HP +5%

Crusader:
U = +15 Stats
FC = Physical Attack +10%
SC = HP +10%, Heal +5%, Matk +5%

HW:
U = +15 Stats
FC = Cast Delay -10%, Cast Time -50%
SC = Matk +10%, All Elemental Resistances +10%

Prof:
U = +15 Stats
FC = Cast Delay -10%, Cast Time -50%
SC = Nullify Gemstone Requirement, Movement Speed +10%, Reflect Single Target Magic Damage (Success Chance +10%)

SinX:
U = +15 Stats
FC = Allows use of Double Attack level 1 (This addition allows all weapons to be affected by Double Attack Level 10)
SC = Physical Attack +5%, Movement Speed +25%

Stalker:
U = +15 Stats
FC = Allows use of Double Attack level 1 (This addition allows all weapons to be affected by Double Attack Level 10)
SC = Matk +5%, Physical Attack +5%, Flee +30, Cast Delay -5% (They have so many buffs because they can have several different builds. Matk is for magic builds, PhysAtk is for Bow/Dagger/etc. builds, Flee is for Flee builds, and Cast Delay is [mainly] for strip builds. Most of these don't coincide with each other.)

Sniper:
U = +15 Stats
FC = Ranged Damage -20%
SC = Demihuman Damage -10%

Clown:
U= +15 Stats
FC = Ranged Damage -20%
SC = Flee +20, Perfect Dodge +10, Allows use of level 1 Scream and Loki's Veil (without a Gypsy), Tarot Card of Fate success rate +10%

Gypsy:
U= +15 Stats
FC = Ranged Damage -20%
SC = Flee +20, Perfect Dodge +10, Allows use of level 1 Frost Joker and Dissonance, Tarot Card of Fate success rate +10%

Priest:
U = +15 Stats
FC = Heal and Sanc +10%
SC = Cast Delay -20%, All Elemental Resistances +10%

Champ:
U = +15 Stats
FC = Heal and Sanc +10%
SC = Cast Delay -10%, Physical Attack +5%, SP Consuption -10%

Whitesmith:
U = +15 Stats
FC = HP +5%, All Elemental Resistances +10%
SC = Cart Term +20%, Allow use of Tomahawk Throwing, Allow use of level 3 Cloaking OR Movement Speed +25%

Creator:
U = +15 Stats
FC = HP +5%, All Elemental Resistances +10%
SC = Cast Delay -20%, Additional Int +10, Slim/Potion Pitch +5%

Soul Linker:
U = +15 Stats
FC = Physical Attack +5%, SP +10%
SC = Allows use of all Kick skills OR all Es- skills OR Ka- skills without link/marriage (Just my hopes~ But I doubt 1 or 2 would happen, so yeah.)

Glad:
U = +15 Stats
FC = Physical Attack +5%, SP +10%
SC = HP x2, Hit + 30

Ranker:
U = +15 Stats
FC = Physical Attack +5%, SP +10%
SC = Hit +50, Additional Physical Attack +15%

Gunslinger:
U = +15 Stats
FC = Ranged Damage -20%, Cast Time -40% OR Tracking Cast Time -75%, Physical Attack +10%

Ninja:
U = +15 Stats
FC = HP +10%, Matk +10%, Physical Attack +10%, Cast Delay -20%

Super Novice:
U = +15 Stats
FC = Allows use of level 1 Body Relocation, Matk +10%, Physical Attack +10%, HP x3, SP x3


WS BoC Wings Sound Cool /e8 Smile
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Fri Nov 04, 2011 12:20 pm
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