Topic: GTB |
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GTB No Longer Ignoring Coma |
Good Idea |
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50% |
[ 11 ] |
Bad Idea |
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50% |
[ 11 ] |
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Total Votes : 22 |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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Post subject: GTB |
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I was scanning through an older thread and saw an argument about gtb card and "it being overpowered". I just thought of a suggestion that might even it out a bit and keep everyone happy.
GTB no longer ignoring coma? Make coma non magic or something and there we are, some sort of way to take out a gtb user if your a magic class. Wont always work, but hey, at least there is a chance now, somewhat. _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Sun Oct 11, 2009 7:10 am |
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marine
Joined: 22 Jun 2009 Posts: 1389 Location: here
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well , i had an lk pure bb two handed exelent builded on a sv with even lowers stat than here and mi lk always lost against lks without a single day of work just a guillotine . gtb card thank god blocked this , if gtb no longer block coma u will feel the power of a guillotine , with the right build a coma lk will always coma u in less than 5 hits , even worst u will get comaed by reflect dmg or autocast skills like presure . On this topic im not lieying is rlly like this . . |
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Sun Oct 11, 2009 10:15 am |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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When your getting coma'd you could always try and coma back _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Sun Oct 11, 2009 12:33 pm |
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Darkness1852
Joined: 17 Jun 2008 Posts: 199 Location: Baby Slaughter Town, USA
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then coma would become broken. Coma fights takes no skill and there are some people (like me) who refuse to coma, think of them >>. only way i'm voting for anything like this is that if your weapon has a chance to coma, you take like double or triple damage from EVERYTHING _________________ DEATH TO THE BABY CLASSES |
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Sun Oct 11, 2009 4:11 pm |
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Zebruh
Joined: 10 Dec 2007 Posts: 1537 Location: Massachusetts
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What if GTB halved the coma chance?
Some how? _________________ ಡ u ಡ
Ręp time. |
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Sun Oct 11, 2009 4:33 pm |
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angrysnake
Joined: 20 Aug 2009 Posts: 115
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Zebruh wrote: | What if GTB halved the coma chance?
Some how? |
have it to .oo5 then it would nvr happen it would be useless |
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Sun Oct 11, 2009 6:16 pm |
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Zebruh
Joined: 10 Dec 2007 Posts: 1537 Location: Massachusetts
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What? _________________ ಡ u ಡ
Ręp time. |
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Sun Oct 11, 2009 6:22 pm |
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angrysnake
Joined: 20 Aug 2009 Posts: 115
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nvm |
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Sun Oct 11, 2009 6:25 pm |
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Zebruh
Joined: 10 Dec 2007 Posts: 1537 Location: Massachusetts
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You said GTB would make Coma useless.
GTB already does that.
If you half the chance, it is only a little less useless. _________________ ಡ u ಡ
Ręp time. |
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Sun Oct 11, 2009 6:44 pm |
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XDoggStrafe
Joined: 30 Mar 2009 Posts: 188 Location: Snowy Canada
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Zebruh wrote: | What if GTB halved the coma chance?
Some how? |
I vote for this idea. Makes GTB less over powered, and doesn't have people making coma builds. _________________
The eXile is back once more... |
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Sun Oct 11, 2009 8:07 pm |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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Luzz said he didnt want to alter cards, thats why i like this idea. You could probably alter the layout of the skill coma, if thats possible. I just feel sorry for those magic classes who are rendered useless when they fight gtb users. Its funny, but i still feel sorry for em. Its like trying to punch a ghost. _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Sun Oct 11, 2009 8:40 pm |
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Bubbaknoxz
Joined: 11 Sep 2009 Posts: 450
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Glenfiddich wrote: | Luzz said he didnt want to alter cards, thats why i like this idea. You could probably alter the layout of the skill coma, if thats possible. I just feel sorry for those magic classes who are rendered useless when they fight gtb users. Its funny, but i still feel sorry for em. Its like trying to punch a ghost. |
The same can be said for Snipers who lay traps for woe, a LK can run right by them without a problem using a ee/flame skull card and mag break. I say don't alter the card if you have it use it, its that simple. _________________
Retired 3-19-11 |
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Sun Oct 11, 2009 9:45 pm |
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marine
Joined: 22 Jun 2009 Posts: 1389 Location: here
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originally undead armor , halves coma chance by half .. still u get comaed just wearin ed .
As for the magic clases idk , maybe on the future a donate tht cast strip shield on a chance , or if not when u met someone with gtb is time to get a str / dex based job . it pains i know but is wht there is or call ur friend whiney em a bit tell em this gtb user is anoyin school him a bit for me . |
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Sun Oct 11, 2009 11:18 pm |
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luzz Site Admin
Joined: 14 Oct 2007 Posts: 956
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There isn't enough feedback to warrant a change here.
The issue with coma is that it isn't a skill, and it is coded in such a way that immunity for it is un-scriptable, and the behavior for GTB and coma is difficult to modify.
Personally, I dislike coma and GTB card too, but at the same time, I understand there are times when they are usefully (and perhaps even necessary), and that many players would be upset if either one is removed. _________________ Support Reign Online by voting! |
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Mon Oct 19, 2009 6:03 am |
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