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  Topic: WOE Topic, traps, emperium health, skills, all that stuff
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EdgarGrimfang



Joined: 07 Mar 2010
Posts: 583
Location: The Internet

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AbaraiGirl wrote:
Omega wrote:
Instead of making another thread for these two things. I thought about adding in another suggestion to this one.

First one is the Ahura.

Is their a way to take away the FCP skill from the Ahura? I think its obvious as to why I think is should either be removed or disabled during WOE.

Or if anything can we make it as soon as you go into a castle your FCP is removed. Because chances are your FCP is from the Ahura and not a Creator.

The second suggestion is a WOE warper. This is to make it even for the smaller guilds or those who cant dual client a warper for WOE. We could setup the warper so its in cities that have WOE, and people pay 1500z per warp to the castle grounds.

I think I just want to see more classes playing WOE instead of what I am seeing now.


+10000

a woe warper would also be nice for those few times when your usual guild warper cant make woe for whatever reason...


That is a valid concern, although I see plenty of people simply warp around and look for rival guild's warp points and use them :/

Then again I always play Devil's Advocate, but I see it as a good idea.
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Tue Feb 08, 2011 2:22 am
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

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Having a warper to each realm would be nice. Cant say i have woe'd for a long time, but it'd still be nice.

It might actually get lazy people like me up and woe'ing.
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Tue Feb 08, 2011 6:01 am
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AbaraiGirl



Joined: 21 Jan 2010
Posts: 1288
Location: Hueco Mundo, Ohio

Post  Post subject: Reply with quote

EdgarGrimfang wrote:
AbaraiGirl wrote:
Omega wrote:
Instead of making another thread for these two things. I thought about adding in another suggestion to this one.

First one is the Ahura.

Is their a way to take away the FCP skill from the Ahura? I think its obvious as to why I think is should either be removed or disabled during WOE.

Or if anything can we make it as soon as you go into a castle your FCP is removed. Because chances are your FCP is from the Ahura and not a Creator.

The second suggestion is a WOE warper. This is to make it even for the smaller guilds or those who cant dual client a warper for WOE. We could setup the warper so its in cities that have WOE, and people pay 1500z per warp to the castle grounds.

I think I just want to see more classes playing WOE instead of what I am seeing now.


+10000

a woe warper would also be nice for those few times when your usual guild warper cant make woe for whatever reason...


That is a valid concern, although I see plenty of people simply warp around and look for rival guild's warp points and use them :/


yes but i am not one of those people. If my warper isnt online, i walk. It sucks but i'd rather not run around stealing warps from other guilds. It tends to annoy others..
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Tue Feb 08, 2011 2:47 pm
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