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  Topic: Gameplay Change Effects?
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marine



Joined: 22 Jun 2009
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Post  Post subject: Reply with quote

Glenfiddich wrote:
@heal comment: Aid potion is also a double edged sword. Good heals can only be obtained via extremely high vit. Extremely high vit fails vs ice pick etc.

It is impossible to outheal your 140k FO, even with any % increase. There is no way i could keep up with that. I dont outheal nasty FO, thats when we die. I outheal crappy FO, which is what a paladins defender accomplishes. My heals don tgo too far.

Oh and on top of that, i did suggest to nerf pallies. I found a bug and openly reported it, even though it would disadvantage me greatly. My single most relied on skill for pvp. Defender: the only reason i dont die to your fo. Reduces it by 75%. Outhelaing 15k Fo's is a bit different to 140k

http://www.reignonline.net/viewtopic.php?t=594

Go figure.


ur aid potions does more than 32k tht is the limit shown i asume each aid potion u trow on ur pally heals about 40k-60k each i even seen u outhealin fo for 60k so wht u sayin crapy fo of 15k dont lie here ur aid potion on ur friend does betwen 40 to 60k heal with practically no delay .
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Thu Nov 12, 2009 6:22 am
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alexiusalex



Joined: 25 Apr 2008
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Location: Melbourne, Australia

Post  Post subject: Hey Dan Reply with quote

UUmmm i really think this Idea isnt that good like alot of the stuff is banned in woe anyhow which is good, But pvp is how players find out how good echother are. IF u take away some skills from good classes then u will get a revolt. cause all the charas u mentioned are The best classes for all round fighting. Anyhow if u wish to make a new PVP room for that thast up to them but keep thing the way they are when it comes to charas skills.
laterz guys
Laterz Dan =)
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Thu Nov 12, 2009 6:29 am
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Glenfiddich



Joined: 22 Jun 2008
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Post  Post subject: Reply with quote

marine wrote:

ur aid potions does more than 32k tht is the limit shown i asume each aid potion u trow on ur pally heals about 40k-60k each i even seen u outhealin fo for 60k so wht u sayin crapy fo of 15k dont lie here ur aid potion on ur friend does betwen 40 to 60k heal with practically no delay .


You didn't read my post properly. I heal 66k on luke. 255 vit. With defender, he reduces your damage to healable amounts. When he forgets to put defender on, we die straight away, as i cant outheal. Approximately, i can throw 2 aid pots, for every 3 FO you can output.

With defender: 15k x 3 FO = 45K. I heal 66x2. I outheal comfortably
Without defender: 140k x 3 = 420k. I heal 66x2. You pwn both of us.

The reason the latter doesnt usually occur is because we dont often forget to have defender on. Defender, our vast array of mvp cards, and teamwork saves our asses, not my heals. As the above just pointed out.

The only time you have trouble with us is when it is exactly that, US. You cant expect to win against 2 people solo.

And wrong again, it does have a bit of delay. You should see me healing with kiels O.O Then that is insane.

So far everyone has taken this as a sugegstion, not a hypothetical. On top of that, every against it are the ones who use that class. I have been accused of trying to advantage myself. I also use those classes and i have found a bug that greatly disadvantes me, and openly suggested it.

I think everyone is trying to advantage themselves, not myself.

Shelby you are well aware you can easily take on 99% of people on this server. A slight nerf will reduce that, thats why you are worried. No one is supposed to be invincible.
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Last edited by Glenfiddich on Thu Nov 12, 2009 6:40 am; edited 1 time in total
Thu Nov 12, 2009 6:31 am
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marine



Joined: 22 Jun 2009
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Post  Post subject: Re: Gameplay Change Effects? Reply with quote

dragonbug wrote:
Glenfiddich wrote:
I put this here as its not a suggestion. Its an idea and i want to see what people think about it. I am not in anyway suggesting this.

How do all you guys think pvp would go if?

1. Berserk in pvp was altered in someway? Removal would be overkill, maybe if it only replenished your hp or times it by 2, not 3 (as it is currently at). Cause atm, lk are pretty equal with other classes, until they berserk and peow peow, bam, your deadems, in alot of situations. All assuming you are equally geared.

2. Backslide either removed/or altered to have a skill delay in pvp? Backslide spammage is U_U. Combination of /bingbing and backslide is like, O.O.

3. Body relocate altered to have a skill delay in pvp? Like isnt it banned in woe already?

I had one other one but i just forgot it :S

If you guys could all comment on each number separately, cause i would like to think what you all think of each point.




this might sound mean but..........deal with it Razz . pvp is player vs player, not player vs player with limited skills or altered skills. Its all about strategy i mean you can go in a hack and slash...or...you could fight from a distance. let me put it to you this way. When i had my thanatos i figured i was gonna own in pvp. i put it on a +10 pike along with 2 hydras and 1 turtle gen. Im level 255 LK 2 megs on im a beast. And i still got killed in there. especially going berserk. cause ya berserk is awesome and gives you triple hp and your attack goes up..but the downside is it drops your defense to literally ZERO so you can get killed a lot easier. one asura strike and BAM. so sorry i dont like your ideas to twist peoples skills around just so you prob don't die as much. cause lets face it...your only posting this cause you have had probs with people using those skills on you Razz


i Dint wanted to quote him even tho he is right , just because im not in bad term with u dan , but the heck he is right .

pvp is player vs player, not player vs player with limited skills or altered skills.

Its all about strategy i mean you can go in a hack and slash...or...you could fight from a distance.
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Thu Nov 12, 2009 6:38 am
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Glenfiddich



Joined: 22 Jun 2008
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Post  Post subject: Re: Gameplay Change Effects? Reply with quote

marine wrote:

pvp is player vs player, not player vs player with limited skills or altered skills.


Again, it was a hypothetical. Not a suggestion, not an idea.

And if you are quoting that, why dont we bring back everything else that has been altered? Coma for one. There are soooo many things that have been altered, and a balanced pvp is getting a bit closer everytime.
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Thu Nov 12, 2009 6:41 am
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alexiusalex



Joined: 25 Apr 2008
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Post  Post subject: hhhmmm we have a problem Reply with quote

hahahaha sry bout this guys ull hate me, but dan are u on Reign atm?
THnx hope every1 loves my attribute
=D
PS. and i think u gotta Update ur signature dan
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Last edited by alexiusalex on Thu Nov 12, 2009 6:45 am; edited 1 time in total
Thu Nov 12, 2009 6:43 am
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marine



Joined: 22 Jun 2009
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Post  Post subject: Reply with quote

Oh then like i said on my first reply here , i think pple who likes champs "im one of them" pple who likes sinx "im one of em" pple who likes lks "im one of em" wouldnt be happy with it , with their skills altered in a custom way .
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Thu Nov 12, 2009 6:44 am
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sx7r



Joined: 02 Feb 2009
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1. 3x hp when zerked comes at a high cost. You can't use skills other than what you precasted before zerk. Left alone, your hp will drain on it's own. While it does seem like they have two lives - zerk can be overcome.

2. Backslide. Already disabled in woe. Where else would a sinx use this unaltered skill other than in pvp? To get around town quicker? If he's backsliding, he's not killing you. If he wants to kill you, he'll come back. "U_U" and "O.O" is not a reason to have it altered.

3. Body relocation. Again, already disabled in woe. Again, where else would a champ use this skill other than in pvp. Again, to get around town quicker? Just because it's disabled in woe doesn't mean it should be disabled in pvp. If i recall correctly, there's no emperium to rush to in the pvp room.

Final thoughts: If you would like to pvp with woe restrictions in place, the guild vs guild pvp room has those restrictions. The No Mercy room should be just that - bring what you have - whatever it may be. All the skills your class comes with, all your gear, and your guild or friends to back you up. It's No Mercy.
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Thu Nov 12, 2009 6:44 am
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Glenfiddich



Joined: 22 Jun 2008
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Post  Post subject: Reply with quote

Thankyou wata for some good input.

Relocate isnt banned in woe anymore though. And if backslide is i do not know why the hell it is?
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Thu Nov 12, 2009 6:46 am
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Nyano



Joined: 11 May 2008
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Post  Post subject: Re: Gameplay Change Effects? Reply with quote

Glenfiddich wrote:
I put this here as its not a suggestion. Its an idea and i want to see what people think about it. I am not in anyway suggesting this.

How do all you guys think pvp would go if?

1. Berserk in pvp was altered in someway? Removal would be overkill, maybe if it only replenished your hp or times it by 2, not 3 (as it is currently at). Cause atm, lk are pretty equal with other classes, until they berserk and peow peow, bam, your deadems, in alot of situations. All assuming you are equally geared.

2. Backslide altered to have a skill delay in pvp? Backslide spammage is U_U. Combination of /bingbing and backslide is like, O.O.

3. Body relocate altered to have a skill delay in pvp? Like isnt it banned in woe already?

I had one other one but i just forgot it :S

If you guys could all comment on each number separately, cause i would like to think what you all think of each point.



u too?

1) i think berserk is ok right now. well if u don't like it then buzz off! rainkid tired of changing thing already -.-; and if u hate it so bad, then get it. people just want to erase stuff cuz they bother them cuz they want kill or is hard to? wad about people wit lk card? u gonna change that too? wat about leveling pppl? new lk? they die easier? noobies die easier if u arent that selfish and think other people do not get annoy by dying

2) o.o?????????????? why? backslide is one of sinx most use skill and u wanna change it. ok i get it but not realli. sinx is one of most use class cause of it, i dont think everyone would enjoy that. and 1nce again it bother u.. rite? -.-


3) it is banned in woe, bcuz it is a castle. if u see woe and pvp are different in many ways and u can not compare them. body relocate is another mos use skill. and it one of the champs signature. -.-; what else u gonna change??? admin?? oh pls. jus cuz it hard for you dosnt mean other ppl will say yes. and if rainkid do change it yay you but ur jus getting spoiled like every1 that wanna change the server. ersonally i'd leave the server the way it is and leave the gm's and admin reazonalize it.
-.-; rainkid must leave the server the way he want to put it


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Sun Nov 15, 2009 8:51 am
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Nyano



Joined: 11 May 2008
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Post  Post subject: Reply with quote

sorry for triple posting, but dont u think it's unfair either?? O.OU_U
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Last edited by Nyano on Sun Nov 15, 2009 8:57 am; edited 1 time in total
Sun Nov 15, 2009 8:56 am
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Nyano



Joined: 11 May 2008
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Post  Post subject: Reply with quote

Glenfiddich wrote:


And wrong again, it does have a bit of delay. You should see me healing with kiels O.O Then that is insane.
.


potion pitcher has little delay. o_o so not nice 2 lie !
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Glenfiddich



Joined: 22 Jun 2008
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Post  Post subject: Reply with quote

Obviously you didnt read through the whole thread. I am not suggesting it. I was asking people what they thought would happen to pvp if that happened.

Nyano wrote:
Glenfiddich wrote:


And wrong again, it does have a bit of delay. You should see me healing with kiels O.O Then that is insane.
.


potion pitcher has little delay. o_o so not nice 2 lie !


Read the bold. You just told me what i already know and what i already told everyone else.
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Mon Nov 16, 2009 4:44 am
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