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  Topic: GTB
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GTB No Longer Ignoring Coma
Good Idea
50%
 50%  [ 11 ]
Bad Idea
50%
 50%  [ 11 ]
Total Votes : 22

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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: GTB Reply with quote

I was scanning through an older thread and saw an argument about gtb card and "it being overpowered". I just thought of a suggestion that might even it out a bit and keep everyone happy.

GTB no longer ignoring coma? Make coma non magic or something and there we are, some sort of way to take out a gtb user if your a magic class. Wont always work, but hey, at least there is a chance now, somewhat.
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Sun Oct 11, 2009 7:10 am
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marine



Joined: 22 Jun 2009
Posts: 1389
Location: here

Post  Post subject: Reply with quote

well , i had an lk pure bb two handed exelent builded on a sv with even lowers stat than here and mi lk always lost against lks without a single day of work just a guillotine . gtb card thank god blocked this , if gtb no longer block coma u will feel the power of a guillotine , with the right build a coma lk will always coma u in less than 5 hits , even worst u will get comaed by reflect dmg or autocast skills like presure . On this topic im not lieying is rlly like this . .
Sun Oct 11, 2009 10:15 am
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Reply with quote

When your getting coma'd you could always try and coma back Smile
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Sun Oct 11, 2009 12:33 pm
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Darkness1852



Joined: 17 Jun 2008
Posts: 199
Location: Baby Slaughter Town, USA

Post  Post subject: Reply with quote

then coma would become broken. Coma fights takes no skill and there are some people (like me) who refuse to coma, think of them >>. only way i'm voting for anything like this is that if your weapon has a chance to coma, you take like double or triple damage from EVERYTHING
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DEATH TO THE BABY CLASSES
Sun Oct 11, 2009 4:11 pm
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Zebruh



Joined: 10 Dec 2007
Posts: 1537
Location: Massachusetts

Post  Post subject: Reply with quote

What if GTB halved the coma chance?

Some how?
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Sun Oct 11, 2009 4:33 pm
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angrysnake



Joined: 20 Aug 2009
Posts: 115

Post  Post subject: Reply with quote

Zebruh wrote:
What if GTB halved the coma chance?

Some how?


have it to .oo5 then it would nvr happen it would be useless
Sun Oct 11, 2009 6:16 pm
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Zebruh



Joined: 10 Dec 2007
Posts: 1537
Location: Massachusetts

Post  Post subject: Reply with quote

What?
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Sun Oct 11, 2009 6:22 pm
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angrysnake



Joined: 20 Aug 2009
Posts: 115

Post  Post subject: Reply with quote

Zebruh wrote:
What?


nvm
Sun Oct 11, 2009 6:25 pm
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Zebruh



Joined: 10 Dec 2007
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Post  Post subject: Reply with quote

You said GTB would make Coma useless.
GTB already does that.
If you half the chance, it is only a little less useless.
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Sun Oct 11, 2009 6:44 pm
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XDoggStrafe



Joined: 30 Mar 2009
Posts: 188
Location: Snowy Canada

Post  Post subject: Reply with quote

Zebruh wrote:
What if GTB halved the coma chance?

Some how?


I vote for this idea. Makes GTB less over powered, and doesn't have people making coma builds.
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The eXile is back once more...
Sun Oct 11, 2009 8:07 pm
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Reply with quote

Luzz said he didnt want to alter cards, thats why i like this idea. You could probably alter the layout of the skill coma, if thats possible. I just feel sorry for those magic classes who are rendered useless when they fight gtb users. Its funny, but i still feel sorry for em. Its like trying to punch a ghost.
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Sun Oct 11, 2009 8:40 pm
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Bubbaknoxz



Joined: 11 Sep 2009
Posts: 450

Post  Post subject: Reply with quote

Glenfiddich wrote:
Luzz said he didnt want to alter cards, thats why i like this idea. You could probably alter the layout of the skill coma, if thats possible. I just feel sorry for those magic classes who are rendered useless when they fight gtb users. Its funny, but i still feel sorry for em. Its like trying to punch a ghost.


The same can be said for Snipers who lay traps for woe, a LK can run right by them without a problem using a ee/flame skull card and mag break. I say don't alter the card if you have it use it, its that simple.
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Sun Oct 11, 2009 9:45 pm
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marine



Joined: 22 Jun 2009
Posts: 1389
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Post  Post subject: Reply with quote

originally undead armor , halves coma chance by half .. still u get comaed just wearin ed .
As for the magic clases idk , maybe on the future a donate tht cast strip shield on a chance , or if not when u met someone with gtb is time to get a str / dex based job . it pains i know but is wht there is or call ur friend whiney em a bit tell em this gtb user is anoyin school him a bit for me .
Sun Oct 11, 2009 11:18 pm
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luzz
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Joined: 14 Oct 2007
Posts: 956

Post  Post subject: Reply with quote

There isn't enough feedback to warrant a change here.

The issue with coma is that it isn't a skill, and it is coded in such a way that immunity for it is un-scriptable, and the behavior for GTB and coma is difficult to modify.

Personally, I dislike coma and GTB card too, but at the same time, I understand there are times when they are usefully (and perhaps even necessary), and that many players would be upset if either one is removed.
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Mon Oct 19, 2009 6:03 am
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