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  Topic: Autolooting Specific Items
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Autolooting Specific Items Reply with quote

Has this been implemented to stack?
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Fri Sep 25, 2009 12:55 am
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dragonbug



Joined: 24 Jul 2009
Posts: 1236
Location: everywhere and nowhere

Post  Post subject: Reply with quote

no but i found a way to stack . if you alootid something then do @autoloot say .20 or whatever afterward they stack
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cadian!~
Fri Sep 25, 2009 1:13 am
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: :) Reply with quote

I use an elemental clip, and i want to stack the autoloot of the 4 elemental resist potions that drop. They drop 100% of the time though, so having a low % wont autoloot them, and having a high autoloot %, it will then loot everything, not only the potions.

This came up as a suggestion a while back and i think it was said it was going to implemented. Was just wondering if it was yet or not.
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Fri Sep 25, 2009 1:18 am
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ShadowNguyen91



Joined: 14 Aug 2008
Posts: 1047
Location: South Dakota

Post  Post subject: Reply with quote

dragonbug wrote:
no but i found a way to stack . if you alootid something then do @autoloot say .20 or whatever afterward they stack

LOL cad you didn't know that you could already do that, i've been doin that for the past year now. *shuffles back on topic* Cad is right about the stackable @alootid not being implimented yet. You'd have to ask Luzz when it will be implimented.
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Fri Sep 25, 2009 2:08 am
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: :O Reply with quote

*Awaits for a reply from luzz*
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Glenfiddich; 255- Professor
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Fri Sep 25, 2009 2:15 am
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dragonbug



Joined: 24 Jul 2009
Posts: 1236
Location: everywhere and nowhere

Post  Post subject: Reply with quote

ShadowNguyen91 wrote:
dragonbug wrote:
no but i found a way to stack . if you alootid something then do @autoloot say .20 or whatever afterward they stack

LOL cad you didn't know that you could already do that, i've been doin that for the past year now. *shuffles back on topic* Cad is right about the stackable @alootid not being implimented yet. You'd have to ask Luzz when it will be implimented.


i started in april or may dude. so i havent been playing for a year..SUE ME
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Fri Sep 25, 2009 2:16 am
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luzz
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Joined: 14 Oct 2007
Posts: 956

Post  Post subject: Reply with quote

We have not found a proper replacement for @alootid yet, nor have we have had the time to custom program this.

This is still on the list of things to be implemented, though. We do not have a time of completion for this item.
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Sun Sep 27, 2009 12:15 am
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