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  Topic: Paragon Spear Commander.
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Paragon



Joined: 27 Oct 2010
Posts: 108

Post  Post subject: Paragon Spear Commander. Reply with quote

Just recently, or tonight if your reading it tonight. I hosted Spear commander.
I believe in player input. I have a proposal due to the large length of time it took to finish the game.

A proposal is a moderate 15 second count.
not slow, not fast.

This makes the game progress at an even rate.

The new rule will be highlighted in red
.

I would like comments and suggestions for this event. I shall post the current rules below.
_______________________________________________________________________

Spear Commander.

Players assemble around the GM Square in the middle of the map.
(the square is obvious)
Players who walk into the square after a certain point are killed.

When it is the players turn he is known as the "spear commander".
as the "spear commander" the player calls the name of another player attending the event to be hit (can be more then once if necessary) and killed with spear boomerang by the GM.
(you cannot choose to kill your self, you cannot run away if picked to die.)
(running away results in instant death)

A dice is rolled by the GM after the player is called by the "spear commander":

If even: The called player is hit and killed like normal, and the Current "Spear commander" picks another player to become the new "spear commander"

If odd: The "spear commander" is betrayed and killed instead of the called player. The called player becomes the new "spear commander in his place"
(you CAN pick the player who just called you.)

When a player is called and recognized by the GM in question, they have 15 seconds to choose the player they wish to kill and 15 second after acknowledgement of death to pick a new player. This will be made clear. Failure to do so is equal to death by spear.


This continues until one commander reigns supreme

If 3 rounds are done in one time period. The 3 winners will gather and each pick a number 1-6 and none can be a the same. The dice is rolled and if there number hits they die, until one stands the supreme Commander.
_______________________________________________________________________

Input appreciated. Most of these rules are not up for change. I would like the focus of this thread to remain around the rule in red.

Thank you.

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Last edited by Paragon on Thu Nov 04, 2010 5:13 am; edited 1 time in total
Thu Nov 04, 2010 4:58 am
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Leilani



Joined: 07 Mar 2010
Posts: 264

Post  Post subject: Reply with quote

15 Seconds sounds fair enough to me

I didn't think the game lasted too horribly long though?
Thu Nov 04, 2010 5:04 am
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magbolt123



Joined: 08 Jun 2010
Posts: 812
Location: United States California

Post  Post subject: Reply with quote

Yeah well, I agree with Freyj it wasnt that bad well some events takes like an hour 1 though (I guess).
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Thu Nov 04, 2010 5:12 am
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Sephiroth7500



Joined: 13 Apr 2010
Posts: 1470

Post  Post subject: Reply with quote

This game would be awesome. The only problem is, in Tarot Events, EVERYONE wants me to die. And when I say everyone, I mean at least 11 people for the last few games, so, I hope this won't happen to me in this event. XD
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Thu Nov 04, 2010 8:31 pm
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