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  Topic: Professor - Wall of Fog
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Wall of Fog Back to Original
Yes
75%
 75%  [ 6 ]
No
25%
 25%  [ 2 ]
Total Votes : 8

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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Professor - Wall of Fog Reply with quote

Once the iRO update came in, the wall of fog skill was changed for the worse. In iRO, scholars were a bit overpowered in some cases, especially wall of fog.

Here, in Reign Online, as we are a mid rate, professors are not overpowered, so changing this skill made it even harder to play them.

I suggest, that although we like to maintain in line with iRO, we revert back to the old wall of fog, to even out the playing field a bit more again. Its not much of a change, but one i would like to see.

Glenfiddich wrote:
Gee i am posting too much. Keep note. In the old rain i did not have a problem with this, now i do.

Wall of fog. Part of description states. -75% damage penalty.

I take 4.2k per hit damage on finger offensive.

I put up my wall of fog. New damage is now supposed to be around 1k a hit mark.

Instead it is at around the 3k mark.

What i believe has happened is that instead of -75% damage penalty being applied, a mistake somewhere has been made, resulting in doing 75% of your original damage, thus only leaving 25% difference in damage made, when it should be 75% less.


Obviously my problem was an RO update, but nonetheless i like this. I figure this is fair because the skill used to be like this. It was only unfair in iRO, not here in our mid rate server.
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Tue Apr 06, 2010 12:15 am
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marine



Joined: 22 Jun 2009
Posts: 1389
Location: here

Post  Post subject: Re: Professor - Wall of Fog Reply with quote

Glenfiddich wrote:
Once the iRO update came in, the wall of fog skill was changed for the worse. In iRO, scholars were a bit overpowered in some cases, especially wall of fog.

Here, in Reign Online, as we are a mid rate, professors are not overpowered, so changing this skill made it even harder to play them.

I suggest, that although we like to maintain in line with iRO, we revert back to the old wall of fog, to even out the playing field a bit more again. Its not much of a change, but one i would like to see.

Glenfiddich wrote:
Gee i am posting too much. Keep note. In the old rain i did not have a problem with this, now i do.

Wall of fog. Part of description states. -75% damage penalty.


I take 4.2k per hit damage on finger offensive.

I put up my wall of fog. New damage is now supposed to be around 1k a hit mark.

Instead it is at around the 3k mark.

What i believe has happened is that instead of -75% damage penalty being applied, a mistake somewhere has been made, resulting in doing 75% of your original damage, thus only leaving 25% difference in damage made, when it should be 75% less.


Obviously my problem was an RO update, but nonetheless i like this. I figure this is fair because the skill used to be like this. It was only unfair in iRO, not here in our mid rate server.


i said the same about a change over shinobi card , and i think i replied back then when u talked about this .
I think the skill is perfect as it is , since it already makes skills fail over it , blinds you and reduce dmg what else u can ask.
Imo even when the fo finally triggers and hits target the final dmg get reduced not by 75% but a 25% i think this is because is an skill and is not a normal atack.
another thing wall of fag it is reducing 75% dmg but from normal ranged atack , not on skills . imagine then wall of fog would work just as a ghostring against acid demo, plus the ??% that it has to totally make the skill miss, Plus no after cast delay .

third and last edit: I think they changed the 75% reducer to 25% on ranged atacks for the simple fact that there are good RANGE reducer cards and i dont see why wouldnt they stack with wall of fag.
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Last edited by marine on Tue Apr 06, 2010 1:02 am; edited 1 time in total
Tue Apr 06, 2010 12:54 am
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Reply with quote

It's crap as it is now, period.

Acid demonstration worked against it.

We are a mid rate, wall of fog was altered for a low rate. It was fine as it was.
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Tue Apr 06, 2010 1:02 am
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marine



Joined: 22 Jun 2009
Posts: 1389
Location: here

Post  Post subject: Reply with quote

no it wasnt , i joined this server i saw the profesors on wall of fag and was gay, getin hited by FO total damage 2500 , wich they can outheal with yellow pots, plus the ?% that skill have to make any single casted skill fail+the blind status on 100% to whoever steps on it.
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Tue Apr 06, 2010 1:05 am
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Reply with quote

Versing a champ back in the day was an even fight, providing both class knew how to use their classes. Now I don't bother. And especially with snipers. Putting up a wall of fog gave you some what of a chance. Now there is no point to it.

I think you exist just to argue with me shel, lol Smile
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Tue Apr 06, 2010 2:58 am
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XVongolaX



Joined: 05 Aug 2009
Posts: 1370
Location: California

Post  Post subject: Reply with quote

I say maybe 30%~50% damage reduce? Very Happy
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Glenfiddich



Joined: 22 Jun 2008
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Post  Post subject: Reply with quote

Back to original I say. Wall of fog is only small and you can get knocked out of it. Not to mention magic has limited range as compared to other ranged classes.
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Tue Apr 06, 2010 4:25 am
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marine



Joined: 22 Jun 2009
Posts: 1389
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Post  Post subject: Reply with quote

with all that damage reduction and chance of skill simply fail till luck, would be sweet to use strong shield so pepz gota go push u by melee getin "blind"at stan on wfg missing.


i gona be usin my scholar today and check it out.
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Tue Apr 06, 2010 11:08 am
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Reply with quote

Among many other things, the change of wall of fog was the the thing to set me over the edge and quit my prof.
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Glenfiddich; 255- Professor
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Tue Apr 06, 2010 11:25 am
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