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  Topic: Glenfiddich's Balance Change Suggestions
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Glenfiddich's Balance Change Suggestions Reply with quote

Hi guys,

I am here to suggest, not nerfs, but in fact, boosts to some certain classes. Cause guys, lets face it, alot of reason some classes aren't played is simply because they suck. I would like to see more of a variety, especially in pvp, instead of the usual few classes.

Ninja (slight boost)- I was thinking maybe boosting the damage of their only aoe skill, maybe 500%. Cause as it stands ninjas are pathetic, especially if you know your elements, or even better, have a maya. It's not like they can cast blaze shield wherever they like anyway. So really with an aoe buff they aren't so much stronger, just have access to another skill that could actually be relied on as a lat resort

Minstrel (large boost)- Plain and simple - they suck. They used to be half decent if you knew what you were doing and had good gears. Now with the delay on songs its like lame. I don't know how to boost them, but they definitely need a boost. This is where people could maybe suggest.

Taekwon Classes (mid boost)- Errr, need i say more? Suggestions here?

I have a few more classes to add but i am out of time, i gotta go to work, ill add some more later if i can think of some. Be much appreciated if people gave their opinions. I would just like to see more of a variety of characters in game.

How these changes are made i really don't know, but i think something can be done here, though.
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Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator


Last edited by Glenfiddich on Wed Mar 03, 2010 3:26 am; edited 2 times in total
Tue Mar 02, 2010 9:51 pm
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wolfsdhorm



Joined: 18 Feb 2010
Posts: 630

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i agree here...most ninjas, bard/minstrals, and TKs are pretty bad and kinda hard to lvl up...and i also agree with the need for more variety...all i really see in prontera are LKs, a few Pallies, a Sniper here and there, Biochemists(IRO name: Creator), maybe once in a while a Mastersmith(IRO name: Whitesmith), and the ocasional Stalkers, High Priests, and Champs...i would kinda suggest a never before done 2nd class for Super Novices but i'll keep that for another time ._. anyways i completely agree here(sorry for the rambling)
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Tue Mar 02, 2010 9:56 pm
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radeld



Joined: 15 Feb 2010
Posts: 292
Location: Training grounds

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well for ninjas there perfectly ok because you just follow two builds(i know theres more but the mains ones)
the killing stroke build:
put stats in vit str
or
magic build
dex int
there aoe skill flip tatami isn't meant to be used and their skills mostly deal with 1v1
and besides ninjas are "cloak and dagger " classes meaning they usually go into hiding and/or avoiding dmg
Tue Mar 02, 2010 9:58 pm
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wolfsdhorm



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i thought "cloak and dagger" was assassins...
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Tue Mar 02, 2010 10:00 pm
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radeld



Joined: 15 Feb 2010
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no assassins are meant to just avoid damage (i.e agi)
while ninjas are a lil bit of assassins/wizards and archers
and because ninja skills ( haze slasher/shadow slash) are solely based on the hiding status while assassin hiding is just for grimmtooth and cloaking is to bypass enemy's
Tue Mar 02, 2010 10:04 pm
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wolfsdhorm



Joined: 18 Feb 2010
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@_@ ok you lost me...mainly cuz i don't play ninja chars so i have no idea what you just said
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Tue Mar 02, 2010 10:09 pm
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radeld



Joined: 15 Feb 2010
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oh i played a ninja char in IRO and im using there terms and definitions (sorry!)
Tue Mar 02, 2010 10:10 pm
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wolfsdhorm



Joined: 18 Feb 2010
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its ok...but anyways i still agree with glenfiddich about the need of a more variety of classes being seen
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Tue Mar 02, 2010 10:19 pm
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

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No matter what the ninja build, they are too easy to counter. having a stronger aoe skill makes it just a tiny bit harder and challenging. I like a bit of a challenge.

P.S their aoe skill is the blaze shield, not flip tatami.
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Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator


Last edited by Glenfiddich on Tue Mar 02, 2010 10:46 pm; edited 1 time in total
Tue Mar 02, 2010 10:21 pm
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radeld



Joined: 15 Feb 2010
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but their aoe skill only goes vertical and horizontal from user and besides a person can stand diagonally from the ninja and dodge that
Tue Mar 02, 2010 10:23 pm
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wolfsdhorm



Joined: 18 Feb 2010
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your still thinking the tatami mats...isn't that fire formation thing a 5 x 5 square?
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Tue Mar 02, 2010 10:29 pm
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radeld



Joined: 15 Feb 2010
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its not a fire skill your thinking of

blaze shield(Create a 5x5 field of fire that stalls enemies and rapidly deals Fire-element damage)


flip tat skill (Deal damage and knockback nearby enemies, and create the Pneuma effect on one cell of the ground)
Tue Mar 02, 2010 10:32 pm
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Glenfiddich



Joined: 22 Jun 2008
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Location: Australia, Brisbane

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Yes wolf, I am talking about blaze shield, the 5*5 square. It's really their only aoe skill pretty much. If someone did have a Maya at least then they had something to sort of rely on.

I am not suggesting a large boost in damage, just a tiny bit.
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Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator
Tue Mar 02, 2010 10:45 pm
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Kiku-Ichiomonjii



Joined: 05 Jun 2009
Posts: 1200
Location: Columbus, GA

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only thing i wanna see is
Soul linkers being able to use attack skills in pvp/woe :[
Tue Mar 02, 2010 10:58 pm
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RedCladius



Joined: 20 Jun 2009
Posts: 173

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Clown with link has no delay for tarot card or songs at all...
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Wed Mar 03, 2010 1:25 am
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