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  Topic: Removal / Cooldown on Items~?
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Implement...
Removal of healing items!
29%
 29%  [ 10 ]
Cooldown of 5-10 seconds!
47%
 47%  [ 16 ]
Spamming heal items is fun, so no! <3
23%
 23%  [ 8 ]
Total Votes : 34

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AbaraiGirl



Joined: 21 Jan 2010
Posts: 1288
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GRANDPA DREADNAUGHT wrote:
@Luzz

Only if potion pitcher and Slim thrower get the exact same treatment as well, those are bigger AoE heals, let alone them being spammable form Kiels and sprint sets being a free fourth Kiel.


i dont think the creators of the server should be forced to deal with a 3 sec delay. might as well just take their kiels away because without those, potion pitcher has a cast delay already. by forcing a 3 sec delay no matter what you're gonna make Kiel and bragi a little obsolete.

i dont find that fair...and i've died to many kiel/bragi creators...it's just what makes their class special. Shouldnt take that away.
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Wed Jan 26, 2011 3:34 am
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NightShade



Joined: 14 Sep 2009
Posts: 481

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GRANDPA DREADNAUGHT wrote:
@Luzz

Only if potion pitcher and Slim thrower get the exact same treatment as well, those are bigger AoE heals, let alone them being spammable form Kiels and sprint sets being a free fourth Kiel.


Pot Pitcher and Slims are completely different, 3k-10k heals(Depending on the amount of Vit each person has that is being healed.) being spammed while people can hit over 20k+? Stop trying to make a "hit" if you will, on certain classes because you have a hard time killing them. Also, FYI - You cannot spam Pot Pitcher, Animation sprite takes care of that. You would need Bascojins to be of ANY use while using Pot Pitcher.

And on another note, if someone has 3 Kiels, they do not need Sprint Set. Once again, just another FYI.

Thank you, come again.
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Wed Jan 26, 2011 3:36 am
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Kiku-Ichiomonjii



Joined: 05 Jun 2009
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Location: Columbus, GA

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owned and seconded
Wed Jan 26, 2011 3:40 am
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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
Posts: 641

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NightShade wrote:
GRANDPA DREADNAUGHT wrote:
@Luzz

Only if potion pitcher and Slim thrower get the exact same treatment as well, those are bigger AoE heals, let alone them being spammable form Kiels and sprint sets being a free fourth Kiel.


Pot Pitcher and Slims are completely different, 3k-10k heals(Depending on the amount of Vit each person has that is being healed.) being spammed while people can hit over 20k+? Stop trying to make a "hit" if you will, on certain classes because you have a hard time killing them. Also, FYI - You cannot spam Pot Pitcher, Animation sprite takes care of that. You would need Bascojins to be of ANY use while using Pot Pitcher.

And on another note, if someone has 3 Kiels, they do not need Sprint Set. Once again, just another FYI.

Thank you, come again.


Its not the amount they heal individually, its the AoE of it all that makes it far better than anything else.

As for the second FYI, Sprint sets a pretty good set last I checked, that was before the new update came out however so Im not even sure if thats true anymore when compared to the new shit, but either way its still nice.
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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
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Wed Jan 26, 2011 3:48 am
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NightShade



Joined: 14 Sep 2009
Posts: 481

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GRANDPA DREADNAUGHT wrote:
NightShade wrote:
GRANDPA DREADNAUGHT wrote:
@Luzz

Only if potion pitcher and Slim thrower get the exact same treatment as well, those are bigger AoE heals, let alone them being spammable form Kiels and sprint sets being a free fourth Kiel.


Pot Pitcher and Slims are completely different, 3k-10k heals(Depending on the amount of Vit each person has that is being healed.) being spammed while people can hit over 20k+? Stop trying to make a "hit" if you will, on certain classes because you have a hard time killing them. Also, FYI - You cannot spam Pot Pitcher, Animation sprite takes care of that. You would need Bascojins to be of ANY use while using Pot Pitcher.

And on another note, if someone has 3 Kiels, they do not need Sprint Set. Once again, just another FYI.

Thank you, come again.


Its not the amount they heal individually, its the AoE of it all that makes it far better than anything else.

As for the second FYI, Sprint sets a pretty good set last I checked, that was before the new update came out however so Im not even sure if thats true anymore when compared to the new shit, but either way its still nice.


AoE healing vs healing per person, when regardless, EACH person most likely has either Pancakes/Giggles. Therefore that complication that you're trying to start up holds no value. There's probably a hand full of people that stick with Slim Pots, or whatever they have.

As for Sprint Set, yes, it's a good set. But if you have 3 Kiels, you do not need it.
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Wed Jan 26, 2011 4:04 am
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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
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NightShade wrote:


AoE healing vs healing per person, when regardless, EACH person most likely has either Pancakes/Giggles. Therefore that complication that you're trying to start up holds no value. There's probably a hand full of people that stick with Slim Pots, or whatever they have.

As for Sprint Set, yes, it's a good set. But if you have 3 Kiels, you do not need it.


Well terribly sorry then about that, just a thing I thought about.

As for sprint set, I am the kind of person who would wear it with 3 kiels just to be able to say I have 120% after cast redux, but thats just me enjoying myself in a completely silly way Razz
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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
Don't smoke hamsters kids.
Wed Jan 26, 2011 4:08 am
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Kiku-Ichiomonjii



Joined: 05 Jun 2009
Posts: 1200
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you have fun with that
Wed Jan 26, 2011 4:33 am
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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
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Kiku-Ichiomonjii wrote:
you have fun with that

I always do have fun when I set out to.
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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
Don't smoke hamsters kids.
Wed Jan 26, 2011 4:52 am
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Glenfiddich



Joined: 22 Jun 2008
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3 kiels is a waste Sad

2 ftw.
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Thu Jan 27, 2011 10:13 pm
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dartsith098



Joined: 15 Nov 2009
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healing items in woe doesn't heal that much
why put delay on it?
and these items is up to the players to hunt or not
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Sat Jan 29, 2011 1:12 pm
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smx123



Joined: 08 Apr 2010
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Post  Post subject: Re: Removal / Cooldown on Items~? Reply with quote

Sephiroth7500 wrote:
I was just thinking of the removal of healing items. I forgot who said this but WoE really has become into a battle of who can out-heal each other (at times). For some people all they have to do is walk in a castle that has like 5 people and they're just alone and spamming Pancakes or Giggling Boxes then takes down everyone else or maybe even the Emp.

If not, I was thinking of maybe some sort of cooldown? Maybe about 5-10 seconds before you can use another healing item. Like Pancake can be used, but then it has to wait another 5 seconds before using anothe one?

Just a few opinions here, and yes I know this has been brought up but I wanna bring it up again because I don't think any GM responded. Not so sure but, whatever.

Also, this wouldn't put a cooldown or removal of skills like Slim Potion Pitcher and whatnot.

Discuss and vote? :O


LOL, cooldown e? 5-10 secs cooldown? lol youll get your ass owned by kiel chemists bro even if you put on your gr. youll go down only using 1 potion.
id say your idea is crap and if it gets implemented ill be the first to quit i assure you that.

and hunting these items is your responsibility if you want to woe. its the same for all servers
Sat Jan 29, 2011 1:26 pm
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Omega



Joined: 24 Mar 2010
Posts: 12

Post  Post subject: Re: Removal / Cooldown on Items~? Reply with quote

smx123 wrote:
Sephiroth7500 wrote:
I was just thinking of the removal of healing items. I forgot who said this but WoE really has become into a battle of who can out-heal each other (at times). For some people all they have to do is walk in a castle that has like 5 people and they're just alone and spamming Pancakes or Giggling Boxes then takes down everyone else or maybe even the Emp.

If not, I was thinking of maybe some sort of cooldown? Maybe about 5-10 seconds before you can use another healing item. Like Pancake can be used, but then it has to wait another 5 seconds before using anothe one?

Just a few opinions here, and yes I know this has been brought up but I wanna bring it up again because I don't think any GM responded. Not so sure but, whatever.

Also, this wouldn't put a cooldown or removal of skills like Slim Potion Pitcher and whatnot.

Discuss and vote? :O


LOL, cooldown e? 5-10 secs cooldown? lol youll get your ass owned by kiel chemists bro even if you put on your gr. youll go down only using 1 potion.
id say your idea is crap and if it gets implemented ill be the first to quit i assure you that.

and hunting these items is your responsibility if you want to woe. its the same for all servers


I see people like to blame everything on Kiels. Bragi does the same thing and gives more slots in your headgear. I believe if this were to pass some people wouldn't play creator as much anymore. The purpose of a Kiel/Bragi creator is to inflict a massive amount of damage on a person who does indeed spam healing items. Once healing items are removed or have a cool down put in place, those people with the Kiels and Bragi will play a class that is far more dangerous then a creator.

Plus with the amount of zeny it cost to have a creator in WOE must be crazy. If I were to guess I think FullMoon, Cocaine, Absolute, Vagrant, whoever elses uses the kiel or bragi combo, use probably 100m on bottles alone per WOE. The cost to hunt giggles, 0z and you can get 200 in a matter of 15-20 minutes.

What you gotta remember, it only doesnt effect you it effects the entire server. So it will be equal either way. Personally I think anything that heals over 9% should not be used/allowed for WOE. Might as well put berries in if that was the case.
Sat Jan 29, 2011 3:40 pm
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AbaraiGirl



Joined: 21 Jan 2010
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Location: Hueco Mundo, Ohio

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Luzz has already made a decision on this topic:

luzz wrote:
I spent about 2 hours examining all the healing items, and testing out certain delays.

This is what I propose:

- Restrict all healing item that heals 20% or more from WoE
- Delay all other percentage healing items with a 3 second delay

This delay makes it pretty much impossible to spam healing items during the heat of battle, but short enough to 'retreat and heal' or heal after beating all your opponents.

Let me know your thoughts.

Respond to MY proposal, not everyone else's response.

Thank you.

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- Nuriko - Cirucci - Misaki Saiki - Boa Vista - Chyna Whyte - Chibi Nuriko - Polyhymnia -
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Sat Jan 29, 2011 3:52 pm
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Sephiroth7500



Joined: 13 Apr 2010
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Post  Post subject: Re: Removal / Cooldown on Items~? Reply with quote

smx123 wrote:
Sephiroth7500 wrote:
I was just thinking of the removal of healing items. I forgot who said this but WoE really has become into a battle of who can out-heal each other (at times). For some people all they have to do is walk in a castle that has like 5 people and they're just alone and spamming Pancakes or Giggling Boxes then takes down everyone else or maybe even the Emp.

If not, I was thinking of maybe some sort of cooldown? Maybe about 5-10 seconds before you can use another healing item. Like Pancake can be used, but then it has to wait another 5 seconds before using anothe one?

Just a few opinions here, and yes I know this has been brought up but I wanna bring it up again because I don't think any GM responded. Not so sure but, whatever.

Also, this wouldn't put a cooldown or removal of skills like Slim Potion Pitcher and whatnot.

Discuss and vote? :O


LOL, cooldown e? 5-10 secs cooldown? lol youll get your ass owned by kiel chemists bro even if you put on your gr. youll go down only using 1 potion.
id say your idea is crap and if it gets implemented ill be the first to quit i assure you that.

and hunting these items is your responsibility if you want to woe. its the same for all servers


It's a three second cooldown now, I put that as a first choice, there's a reason I put in "discuss and vote". Instead of saying the idea is crap and all, look at the other respones and the votes. If you want to quit because "omfg i cant spam pancakes anymore" go ahead, no one minds. And while I'm saying this, I don't own a GR or any other big reductions on neutral elements.
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Sat Jan 29, 2011 5:26 pm
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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
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Post  Post subject: Re: Removal / Cooldown on Items~? Reply with quote

Omega wrote:


I see people like to blame everything on Kiels. Bragi does the same thing and gives more slots in your headgear. I believe if this were to pass some people wouldn't play creator as much anymore. The purpose of a Kiel/Bragi creator is to inflict a massive amount of damage on a person who does indeed spam healing items. Once healing items are removed or have a cool down put in place, those people with the Kiels and Bragi will play a class that is far more dangerous then a creator.

Bragi can be singled out and murdered easily, its not that hard of a task

What you gotta remember, it only doesnt effect you it effects the entire server. So it will be equal either way. Personally I think anything that heals over 9% should not be used/allowed for WOE. Might as well put berries in if that was the case.

You all need to remember, whats broken on a 200K LK, is not broken on a 90K Stalker, or a 80K Champ, 11 classes should not be punished for what one class does, think about that and get back to me on it.

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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
Don't smoke hamsters kids.
Sat Jan 29, 2011 6:35 pm
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