Topic: WOE Topic, traps, emperium health, skills, all that stuff |
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EdgarGrimfang
Joined: 07 Mar 2010 Posts: 583 Location: The Internet
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AbaraiGirl wrote: | Omega wrote: | Instead of making another thread for these two things. I thought about adding in another suggestion to this one.
First one is the Ahura.
Is their a way to take away the FCP skill from the Ahura? I think its obvious as to why I think is should either be removed or disabled during WOE.
Or if anything can we make it as soon as you go into a castle your FCP is removed. Because chances are your FCP is from the Ahura and not a Creator.
The second suggestion is a WOE warper. This is to make it even for the smaller guilds or those who cant dual client a warper for WOE. We could setup the warper so its in cities that have WOE, and people pay 1500z per warp to the castle grounds.
I think I just want to see more classes playing WOE instead of what I am seeing now. |
+10000
a woe warper would also be nice for those few times when your usual guild warper cant make woe for whatever reason... |
That is a valid concern, although I see plenty of people simply warp around and look for rival guild's warp points and use them :/
Then again I always play Devil's Advocate, but I see it as a good idea. _________________ "The World will know that free men stood against a tyrant. That few, stood against many, and before this battle was over, that even a God-King can bleed." -Leonidas to Xerxes |
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Tue Feb 08, 2011 2:22 am |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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Having a warper to each realm would be nice. Cant say i have woe'd for a long time, but it'd still be nice.
It might actually get lazy people like me up and woe'ing. _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Tue Feb 08, 2011 6:01 am |
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AbaraiGirl
Joined: 21 Jan 2010 Posts: 1288 Location: Hueco Mundo, Ohio
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EdgarGrimfang wrote: | AbaraiGirl wrote: | Omega wrote: | Instead of making another thread for these two things. I thought about adding in another suggestion to this one.
First one is the Ahura.
Is their a way to take away the FCP skill from the Ahura? I think its obvious as to why I think is should either be removed or disabled during WOE.
Or if anything can we make it as soon as you go into a castle your FCP is removed. Because chances are your FCP is from the Ahura and not a Creator.
The second suggestion is a WOE warper. This is to make it even for the smaller guilds or those who cant dual client a warper for WOE. We could setup the warper so its in cities that have WOE, and people pay 1500z per warp to the castle grounds.
I think I just want to see more classes playing WOE instead of what I am seeing now. |
+10000
a woe warper would also be nice for those few times when your usual guild warper cant make woe for whatever reason... |
That is a valid concern, although I see plenty of people simply warp around and look for rival guild's warp points and use them :/
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yes but i am not one of those people. If my warper isnt online, i walk. It sucks but i'd rather not run around stealing warps from other guilds. It tends to annoy others.. _________________ RIP Xander -April 9th, 2010- Love you and miss you daily.
- Nuriko - Cirucci - Misaki Saiki - Boa Vista - Chyna Whyte - Chibi Nuriko - Polyhymnia -
Some people are like clouds. Once they fk off it's a beautiful day. |
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Tue Feb 08, 2011 2:47 pm |
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