Information     Downloads     Game Account      Forum Account       Reviews

Thanks to: Gravity | eAthena Project Vote for Silver Coins: Site 1 | Site 2 | Site 3 | Site 4 | Site 5 | Site 6 | Site 7 | Site 8
Post new topic   Reply to topic    Reign Online Forum Index -> Public Helpdesk
  Topic: Some more questions
View previous topic :: View next topic  
Author Message
edhunter



Joined: 24 Jul 2010
Posts: 13

Post  Post subject: Reply with quote

thara reduces all dmg inflicted by demi human by 30
%

the best way to block ad is horn - raydric - ghostring and 2 alligators .

but you are very funarable to other kinds of atack...

so i guess the same goes for AD as for bowling bash at the beginning of this thread..
the best way to counter AD is to not get hit by it.
Mon Sep 13, 2010 6:01 am
View user's profile Send private message
Author Message
Sephiroth7500



Joined: 13 Apr 2010
Posts: 1470

Post  Post subject: Reply with quote

edhunter wrote:
thara reduces all dmg inflicted by demi human by 30
%

the best way to block ad is horn - raydric - ghostring and 2 alligators .

but you are very funarable to other kinds of atack...

so i guess the same goes for AD as for bowling bash at the beginning of this thread..
the best way to counter AD is to not get hit by it.


Oo... That'll be hard, but thanks!
_________________
Reneshin ~ 255 Knight Lord



Reneshin ~ 255 Knight Lord

MY GM NAME WOULD BE:



My YouTube Channel:
http://www.youtube.com/user/ReignReneshin
Sun Oct 03, 2010 8:14 pm
View user's profile Send private message Send e-mail
Author Message
Sephiroth7500



Joined: 13 Apr 2010
Posts: 1470

Post  Post subject: Reply with quote

How much % damage does the Naga Shield return to the attacker?
_________________
Reneshin ~ 255 Knight Lord



Reneshin ~ 255 Knight Lord

MY GM NAME WOULD BE:



My YouTube Channel:
http://www.youtube.com/user/ReignReneshin
Mon Oct 25, 2010 8:47 pm
View user's profile Send private message Send e-mail
Author Message
Sephiroth7500



Joined: 13 Apr 2010
Posts: 1470

Post  Post subject: Reply with quote

Is BG Pike really indestructible? Even for a KL? Because in this link, it says that it's only for Crusaders and Paladins.

http://ratemyserver.net/index.php?iname=Assaulter+Spear&itype=-1&page=item_db&isearch=Search
_________________
Reneshin ~ 255 Knight Lord



Reneshin ~ 255 Knight Lord

MY GM NAME WOULD BE:



My YouTube Channel:
http://www.youtube.com/user/ReignReneshin
Thu Oct 28, 2010 10:08 pm
View user's profile Send private message Send e-mail
Author Message
GlitchyVirus



Joined: 20 Jun 2008
Posts: 637

Post  Post subject: Reply with quote

Sephiroth7500 wrote:
How much % damage does the Naga Shield return to the attacker?


Quote:
When receiving physical damage there's low chance physical damage will be reflected to the attacker for 5 seconds.
The chance for the reflect rate is around 3% for each refine.


Based on what it says, I'm going to GUESS it's 100% reflect. I have no idea though.

Quote:
autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,


This is the script for the reflect part, but I don't know how to interpret it. It makes sense that the getrefine()*3 is the script for the CHANCE to activate. SO that leaves either...the 10, or the 5000. It's safe to assume the amount is one of the following: 10%, 100%, 5%, 50%

Also:

Quote:
{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (BaseJob == Job_Crusader) bonus bAspdRate,20; },{},{}


The wording was just a misprint. As you can see, the "UnbreakableWeapon" script comes before the "if (BaseJob == Job_Crusader)" bonus, so it DOES work for all classes that can wear it.
_________________
SUPRISE BUTTSEX. PREPARE!

Jasmine's drawing of me! <3

Monochrome wrote:
You brilliant, genius, limp-wristed sissy: I love you.
Thu Oct 28, 2010 10:59 pm
View user's profile Send private message
Author Message
Sephiroth7500



Joined: 13 Apr 2010
Posts: 1470

Post  Post subject: Reply with quote

GlitchyVirus wrote:
Sephiroth7500 wrote:
How much % damage does the Naga Shield return to the attacker?


Quote:
When receiving physical damage there's low chance physical damage will be reflected to the attacker for 5 seconds.
The chance for the reflect rate is around 3% for each refine.


Based on what it says, I'm going to GUESS it's 100% reflect. I have no idea though.

Quote:
autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,


This is the script for the reflect part, but I don't know how to interpret it. It makes sense that the getrefine()*3 is the script for the CHANCE to activate. SO that leaves either...the 10, or the 5000. It's safe to assume the amount is one of the following: 10%, 100%, 5%, 50%

Also:

Quote:
{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (BaseJob == Job_Crusader) bonus bAspdRate,20; },{},{}


The wording was just a misprint. As you can see, the "UnbreakableWeapon" script comes before the "if (BaseJob == Job_Crusader)" bonus, so it DOES work for all classes that can wear it.


Wow, either you're really smart, or I'm dumb. Very Happy

Anyways, I tested it for the Naga Shield, it's 100%, just like you said. The other one was 3% chance of it activating for every refine rate, so a +5 would be 15% chance of it working.

Thanks for the help, looks like BG weapons should be what I should be aiming for.... You know, after school stops getting in the way. >:[

Thanks Adam! Very Happy
_________________
Reneshin ~ 255 Knight Lord



Reneshin ~ 255 Knight Lord

MY GM NAME WOULD BE:



My YouTube Channel:
http://www.youtube.com/user/ReignReneshin
Thu Oct 28, 2010 11:23 pm
View user's profile Send private message Send e-mail
Author Message
Sephiroth7500



Joined: 13 Apr 2010
Posts: 1470

Post  Post subject: Reply with quote

See how BB is 350% damage? I know BB hits twice, so is it 350% x 2?
_________________
Reneshin ~ 255 Knight Lord



Reneshin ~ 255 Knight Lord

MY GM NAME WOULD BE:



My YouTube Channel:
http://www.youtube.com/user/ReignReneshin
Thu Oct 28, 2010 11:27 pm
View user's profile Send private message Send e-mail
Author Message
Sephiroth7500



Joined: 13 Apr 2010
Posts: 1470

Post  Post subject: Reply with quote

For AGI, I know it reduces after-cast delay, but once you get to 196 Attack Speed, does it stop reducing after-cast delay? Also how much after-cast delay is reduced every... Iunno, 30 AGI or something? :O Or better question, how much AGi is needed to get rid of 10% after-cast delay?

Also, is Enriched stuff actually 100% success when you go upgrade it at the refiner? And where do you get them? :O
_________________
Reneshin ~ 255 Knight Lord



Reneshin ~ 255 Knight Lord

MY GM NAME WOULD BE:



My YouTube Channel:
http://www.youtube.com/user/ReignReneshin
Sun Jan 16, 2011 4:11 pm
View user's profile Send private message Send e-mail
Author Message
RomValeth



Joined: 29 Feb 2008
Posts: 193
Location: 7/7/06

Post  Post subject: Reply with quote

Sephiroth7500 wrote:
See how BB is 350% damage? I know BB hits twice, so is it 350% x 2?


Since Bowling bash makes two different hits, each hit is 350%.
_________________

Twisted Fate, Veigar, Zilean, Anivia Annie
LoL Name: RomValeth
Mon Jan 17, 2011 9:16 pm
View user's profile Send private message AIM Address
Author Message
Sephiroth7500



Joined: 13 Apr 2010
Posts: 1470

Post  Post subject: Reply with quote

RomValeth wrote:
Sephiroth7500 wrote:
See how BB is 350% damage? I know BB hits twice, so is it 350% x 2?


Since Bowling bash makes two different hits, each hit is 350%.


Yupz, I tested it. Very Happy


For AGI, I know it reduces after-cast delay, but once you get to 196 Attack Speed, does it stop reducing after-cast delay? Also how much after-cast delay is reduced every... Iunno, 30 AGI or something? :O Or better question, how much AGi is needed to get rid of 10% after-cast delay?
_________________
Reneshin ~ 255 Knight Lord



Reneshin ~ 255 Knight Lord

MY GM NAME WOULD BE:



My YouTube Channel:
http://www.youtube.com/user/ReignReneshin
Mon Jan 17, 2011 9:37 pm
View user's profile Send private message Send e-mail
Author Message
Maico



Joined: 04 Feb 2008
Posts: 114

Post  Post subject: Reply with quote

I believe it only reduces after-cast for melee based skills which can only be casted as fast as your aspd. Sadly it doesnt affect any cast time based skills.

So yes once you reach 196 aspd it stops reducing after cast delay on melee skills and it has no affect on most spells.
_________________
Lingerie - high wiz - 247
Rahy - creator - 148
Maico - taekwon - 168
Tue Jan 18, 2011 8:26 pm
View user's profile Send private message
Author Message
Sephiroth7500



Joined: 13 Apr 2010
Posts: 1470

Post  Post subject: Reply with quote

Maico wrote:
I believe it only reduces after-cast for melee based skills which can only be casted as fast as your aspd. Sadly it doesnt affect any cast time based skills.

So yes once you reach 196 aspd it stops reducing after cast delay on melee skills and it has no affect on most spells.


Cool, thanks! Very Happy

Also, what's the % of Vanberk card activating? :O (Thinks Adam would know this)
_________________
Reneshin ~ 255 Knight Lord



Reneshin ~ 255 Knight Lord

MY GM NAME WOULD BE:



My YouTube Channel:
http://www.youtube.com/user/ReignReneshin
Fri Jan 21, 2011 11:29 pm
View user's profile Send private message Send e-mail
Author Message
Maico



Joined: 04 Feb 2008
Posts: 114

Post  Post subject: Reply with quote

{ bonus bStr,2; autobonus "{ bonus bCritical,100; }",5,5000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{}

Thats the code so i would assume it is 50,5 or 0.5% most likely the 5 or 0.5%
_________________
Lingerie - high wiz - 247
Rahy - creator - 148
Maico - taekwon - 168
Sat Jan 22, 2011 4:49 am
View user's profile Send private message
Author Message
Monochrome



Joined: 29 May 2010
Posts: 821

Post  Post subject: Reply with quote

Jesus Christ, Ren. Stop double posting. Just edit your other posts. D:<

AGI only increases your sprite's animation speed, so at 196 it does stop lowering delay. Ofcourse, it the delay is only longer than the animation speed.
And, ofcourse, only some skills are effected by your attack speed.
Sat Jan 22, 2011 3:37 pm
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Author Message
Maico



Joined: 04 Feb 2008
Posts: 114

Post  Post subject: Reply with quote

Monochrome wrote:
Jesus Christ, Ren. Stop double posting. Just edit your other posts. D:<

AGI only increases your sprite's animation speed, so at 196 it does stop lowering delay. Ofcourse, it the delay is only longer than the animation speed.
And, ofcourse, only some skills are effected by your attack speed.


Says the guy who posts something thats already been answered =p
_________________
Lingerie - high wiz - 247
Rahy - creator - 148
Maico - taekwon - 168
Sat Jan 22, 2011 7:06 pm
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Reign Online Forum Index -> Public Helpdesk All times are GMT
Goto page Previous  1, 2, 3, 4, 5  Next
Page 4 of 5

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum