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  Topic: Custom Cards for Cardless MvP's
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

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Bubbaknoxz wrote:
Name: Tendril Lion Card
Class: Footgear
Pre/Suffix: Fury
Descreption: Physical ATK + 10%, Maximum HP -25%
Increases damage inflicted on Demihuman by 50%..


Hey thats pretty cool. Like fbh card.

Only that melee already pwns fbh card as it is :S
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Thu Nov 19, 2009 8:25 pm
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Bubbaknoxz



Joined: 11 Sep 2009
Posts: 450

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Glenfiddich wrote:
Bubbaknoxz wrote:
Name: Tendril Lion Card
Class: Footgear
Pre/Suffix: Fury
Descreption: Physical ATK + 10%, Maximum HP -25%
Increases damage inflicted on Demihuman by 50%..


Hey thats pretty cool. Like fbh card.

Only that melee already pwns fbh card as it is :S



Tell that to the masses that die to Dark Pulse..... I mean whole GUILDS fear his wizzy....
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Thu Nov 19, 2009 9:55 pm
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

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Bubbaknoxz wrote:

Tell that to the masses that die to Dark Pulse..... I mean whole GUILDS fear his wizzy....


Someone geared in equivalence to dark pulse, only being a melee class, would beat him hands down, considering they knew what they were doing.

Those "guilds" probably dont know how simple it is to beat a wizard O.o FBH or no FBH.

Ele reducers + maya pwn. And alot of the population do have maya.

And on the other hand, melee classes have thana available. Thats pretty much a better version of fbh as most classes use vit. And if you dont have vit, a simple weapon swap will kill you :S

Magic class has: FBH card.
Melee class has: Thana, megs (dont see wizzies getting 40+int:S) and can use gtb to render magic useless. (outweighs both of them), and then imagine + that donation you suggested. it would pwn hardcore :S

Not everyone has those cards. But they are still out there, and in my opinion, melee classes are already stronger then others as it is. I do like your idea, but i think it would further the gap between magic and melee class. Smile

If magic classes had gears or something available that increased damage based on enemies vit, then i would definitely like your donation idea. But they dont :S

For eg. I would like your idea if...
Hardrock Mammoth Card: Deals more magical damage depending on the target's defense.
Drain 1 HP from its owner on each magical attack.
MDEF - 30, Perfect Dodge -30
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Fri Nov 20, 2009 2:49 am
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

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Name: Gopinch Card
Class: Shield
Pre/Suffix: of Long Range Deaf
Description: Nullify all long range attacks, at the cost of doubling SP Consumption cost when using skills.

A gtb equivalent on long range Smile
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Fri Nov 20, 2009 3:02 am
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ShadowNguyen91



Joined: 14 Aug 2008
Posts: 1047
Location: South Dakota

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*waits for the endless amount of complaints about this card*
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Fri Nov 20, 2009 3:03 am
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marine



Joined: 22 Jun 2009
Posts: 1389
Location: here

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Wad about and this is just a wad about make em some sort of gloom under knight effect , idk increase dmg on the neutral property by 30%
Or for long ranged jobs , increase long range dmg by 25%
For magics add a % of strip shield when being hited by psi attk.
Autocast stonecurse on a 30% chance when hited , ( better version of pest ) could be called of chaotic stone.
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Fri Nov 20, 2009 4:04 am
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Bubbaknoxz



Joined: 11 Sep 2009
Posts: 450

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Glenfiddich wrote:
Bubbaknoxz wrote:

Tell that to the masses that die to Dark Pulse..... I mean whole GUILDS fear his wizzy....


Someone geared in equivalence to dark pulse, only being a melee class, would beat him hands down, considering they knew what they were doing.

Those "guilds" probably dont know how simple it is to beat a wizard O.o FBH or no FBH.

Ele reducers + maya pwn. And alot of the population do have maya.

And on the other hand, melee classes have thana available. Thats pretty much a better version of fbh as most classes use vit. And if you dont have vit, a simple weapon swap will kill you :S

Magic class has: FBH card.
Melee class has: Thana, megs (dont see wizzies getting 40+int:S) and can use gtb to render magic useless. (outweighs both of them), and then imagine + that donation you suggested. it would pwn hardcore :S

Not everyone has those cards. But they are still out there, and in my opinion, melee classes are already stronger then others as it is. I do like your idea, but i think it would further the gap between magic and melee class. Smile

If magic classes had gears or something available that increased damage based on enemies vit, then i would definitely like your donation idea. But they dont :S

For eg. I would like your idea if...
Hardrock Mammoth Card: Deals more magical damage depending on the target's defense.
Drain 1 HP from its owner on each magical attack.
MDEF - 30, Perfect Dodge -30


Ok how about you get a wizzy without FBH to vs Dreams & TS... His wizzy holds his own basically against both. When your SG's or Meteor Storms can hit 16K-46k+ per hit, your screwed. He just needs to get 2 more cards and he is pretty much a walking Bio MVP....

And Magic classes do have something that is a Thana... High Wizzy card, ignores your Mdef and deals full dmg according. Baiscally its better than Thana since thana has loop holes in it, HW doesnt Wink
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Reply with quote

[quote="Bubbaknoxz
And Magic classes do have something that is a Thana... High Wizzy card, ignores your Mdef and deals full dmg according. Baiscally its better than Thana since thana has loop holes in it, HW doesnt Wink[/quote]

Hwiz ignores MDEF, not deal damage according to a stat.

If it was just as good, tell me why everyone uses ice picks and not combat knives? Cause thats pretty much the exact effects right there.

The funny thing is, you know how much better thana is.

And if you do think Hwiz is better...

Magic:Hwiz card
Melee: Combat knife is equivalent

Magic: FBH
Melee: Assuming your card gets implemented... Tendril Lion

Magic:??????
Melee: Thanatos

Please fill in that magic gap for me :O I make that suggestion as a card on the basis of yours being accepted. You equal out FBH, i want thana equaled out :O
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Fri Nov 20, 2009 9:49 pm
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Bubbaknoxz



Joined: 11 Sep 2009
Posts: 450

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Glenfiddich wrote:
[quote="Bubbaknoxz
And Magic classes do have something that is a Thana... High Wizzy card, ignores your Mdef and deals full dmg according. Baiscally its better than Thana since thana has loop holes in it, HW doesnt Wink


Hwiz ignores MDEF, not deal damage according to a stat.

If it was just as good, tell me why everyone uses ice picks and not combat knives? Cause thats pretty much the exact effects right there.

The funny thing is, you know how much better thana is.

And if you do think Hwiz is better...

Magic:Hwiz card
Melee: Combat knife is equivalent

Magic: FBH
Melee: Assuming your card gets implemented... Tendril Lion

Magic:??????
Melee: Thanatos

Please fill in that magic gap for me :O I make that suggestion as a card on the basis of yours being accepted. You equal out FBH, i want thana equaled out :O[/quote]


HW card makes your Magic Def basically 0 meaning no matter how much MDef you have your getting the full damage given from the caster.

Thana damage is based on a person's defense, lower your defense Thana is rendered useless... Play on a server where everyone has Thana's and you will see how fast Thana is made to look like shit.

Combat Knife BUAHAHAHAHAHAHAH is that a joke of a weapon... People honestly use that shitty weap? All it does is pierce your defense doesn't do anything special..

Proper comparison of HW card is a magic version of Incan but better.

Their is your fill.. Thank you come again Very Happy
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Reply with quote

Bubbaknoxz wrote:
Thana damage is based on a person's defense, lower your defense Thana is rendered useless... Play on a server where everyone has Thana's and you will see how fast Thana is made to look like shit.


You should know how easy it is to hotkey a weapon. *Someone changes their whole build* Simply switch to a pure damage weapon, and then they die even quicker due to no hp.... Shelby is a great example of that.

Bubbaknoxz wrote:

Magic:Hwiz card
Melee: Incant

Magic: FBH
Melee: Assuming your card gets implemented... Tendril Lion

Magic:??????
Melee: Thanatos

HW card makes your Magic Def basically 0 meaning no matter how much MDef you have your getting the full damage given from the caster.


Also you didnt fill my blank. If you can make an equivalent to FBH, i can make an equivalent to thana. If thana is so crap as you say, then you would have no problem with a magic version. As you said, just lower your defense.
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Fri Nov 20, 2009 10:36 pm
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Bubbaknoxz



Joined: 11 Sep 2009
Posts: 450

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Glenfiddich wrote:
Bubbaknoxz wrote:
Thana damage is based on a person's defense, lower your defense Thana is rendered useless... Play on a server where everyone has Thana's and you will see how fast Thana is made to look like shit.


You should know how easy it is to hotkey a weapon. *Someone changes their whole build* Simply switch to a pure damage weapon, and then they die even quicker due to no hp.... Shelby is a great example of that.

Bubbaknoxz wrote:

Magic:Hwiz card
Melee: Incant

Magic: FBH
Melee: Assuming your card gets implemented... Tendril Lion

Magic:??????
Melee: Thanatos

HW card makes your Magic Def basically 0 meaning no matter how much MDef you have your getting the full damage given from the caster.


Also you didnt fill my blank. If you can make an equivalent to FBH, i can make an equivalent to thana. If thana is so crap as you say, then you would have no problem with a magic version. As you said, just lower your defense.


What cards we have left to fill?

Mammoth Card
Class: Weapon
Pre/Suffix: Amplification
Descreption: Deals more magic damage depending on the target's Mdef. Drain 50sp from its owner on each spell cast.


However their really isnt anything that can be made since HW is just all around perfect. Plus you have cards already out for specific skills and even necro cards.


After thinking about this card I will leave it up and come up with something better
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

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Bubbaknoxz wrote:

Mammoth Card
Class: Weapon
Pre/Suffix: Amplification
Descreption: Deals more magic damage depending on the target's Mdef. Drain 50sp from its owner on each spell cast.


Exact opposite would be:

Mammoth Card
Class: Weapon
Pre/Suffix: Amplification
Descreption: Deals more magic damage depending on the target's Mdef. Drain 1HP from its owner on each spell cast.

According to sp and hp differences, the hp reduction could probably be uppd to like 20-30HP per spell cast.

Smile
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Fri Nov 20, 2009 11:45 pm
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marine



Joined: 22 Jun 2009
Posts: 1389
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just to make it cristaline , hwiz is incantation samurai card for wizards and matk jobs .. why there isnt a card tht deals more dmg acording mdef , bcus with 200 int u grow well my scholar grows 3k matk while my str jobs grows 1300 attk with 2 megs .

hwiz + fb ...

EDIT: shelby wad? u two getin too carry away if is for me , make mamoth card like thana for wizards but take the work at least of make the script .
P.s: dare u beat shelby best of 3 i pay u personally 10 m , but if u lose u pay me 10 m .
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