Topic: Gameplay Change Effects? |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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Actually, i use all 3 of those classes, especially an lk. Just because you dont know them, doesnt mean i dont use them. Noticed you havent seen me much lately? Its because i play my other classes i prefer people not to know who are me.
None of these thing effect me in anyway, as i can easily outheal anything that those things can possibly make damage on me.
To be honest, the only classes i have trouble with maybe whitesmiths. Cart term pwns. _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Wed Nov 11, 2009 11:24 pm |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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Post subject: Re: Gameplay Change Effects? |
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Just to re-iterate what i was getting at here. I was not suggesting this. I was asking how people would think pvp would be or what would happen if thats what pvp was set to.
Glenfiddich wrote: |
How do all you guys think pvp would go if?
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Emphasis on think and if. Not a suggestion, not even an idea. Just a general concensus on what people would think would happen to pvp if thats how pvp was. _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Thu Nov 12, 2009 3:07 am |
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marine
Joined: 22 Jun 2009 Posts: 1389 Location: here
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just like in woe u would not see any champ playin in when they are so wonderfull or suposed to be for woe and pvp .
For lks they still would have a good zerk , but wht about lk mvp card . hp -50% u would zerk and ur hp would be ur nomal hp just u couldnt use any skill .
like i been sayin this is getin me rlly mad , the all so loved jdub proposed banin relocation from woe when he never did a speed pot with a peco peco + sleipnirs or even better without sugestin emp hp was low . _________________
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Thu Nov 12, 2009 3:14 am |
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joeodoy
Joined: 02 Feb 2009 Posts: 208
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Backsliding does have after cast, o.0
Back Sliding - Quest Skill (Skill ID# 150) iRO Name: Back Slide
Type: Active Max Level: 1
SP Cost: 7
Target: Self
Cast Time: Instant After Cast Delay: 0.5 sec
No comment on the LK zerk, it's just part of gameplay, if it upsets me too much i'll just play LK instead.
Body Relo eats up one sphere, i think it has its downfalls, champs are very vulnerable without this and pneuma.
Body Relocation (Skill ID# 264) iRO Name: Snap
Type: Active Max Level: 1
SP Cost: 14
Target: Cell Range: 18 cells
Cast Time: Instant After Cast Delay: None, see below
Required State: Requires to be able to move
Sphere / Coin Cost: 1 Sphere(s) / Coin(s)
Effect: Directly teleport to any chosen cell. You can not move to or over non movable cells this way, e.g. up a cliff. Uses up 1 Spirit Sphere. If under Fury state, you can use this skill without the need for Spirit Spheres. After using this skill, you cannot use Asura Strike for the following 2 seconds.
Overall i think its just idle discussion, I don't like nerfing anything that exists legitly, altho I doubt it will deviate from what gravity intended since Luzz likes to keep it as close to the general format as possible. _________________
IGN : Esse / Hammers / Sibyl / Vestalis Maxima / FullMoon |
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Thu Nov 12, 2009 3:16 am |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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Thanks for the input joe.
Despite description backslide is still spammable.
As you put it, relocate doesnt require a sphere when in fury. And as a champ, your always in fury :S
With berserk, i didnt think about lk card. If this is how things were though, i am sure lk card could be easily edited for a difefrent type of frenzy status, i dunno :S
marine wrote: |
like i been sayin this is getin me rlly mad , the all so loved jdub proposed banin relocation from woe when he never did a speed pot with a peco peco + sleipnirs or even better without sugestin emp hp was low . |
JDUB wasn't loved very much at all. He was hated by half, semi-liked by others :S
Thats why i was after the old post shelby, because he did do all that. He had entrance to emperium times for champs, lk's and other classes, with alot of speed enhancing items input into the post. _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Thu Nov 12, 2009 3:21 am |
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marine
Joined: 22 Jun 2009 Posts: 1389 Location: here
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then again lk card should be customized just to nerf lk job .
joeodoy gave a rlly nice post about champ already they are very vulnerable without relocation and pneuma as matter of fact me bein one of the only champs on woe i can tell u im playin a jelly .
jdub forgot to say maybe emp hp was too low . _________________
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Thu Nov 12, 2009 3:31 am |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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He didnt forget. As i already suggested it back then. It must have been forgotten about.
Champs are vulnerable without those skills? What about classes that are more useless then a champ and dont have them skills. With pnu and relocate removed completely, there are still classes much more weaker then a champ.
I fell for those poor tkm and slingers _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Thu Nov 12, 2009 3:36 am |
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marine
Joined: 22 Jun 2009 Posts: 1389 Location: here
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consider u are just comparing two clases tht doesnt nid to reborn with one tht it does . taekwon and slinger .. think also gravity made third clases but left taekwon slinger and ninjas as their are , if this u say is imposible or something chek the gravity interview .
back on thread yea it is very vulnerable champ without relocation and pneuma after this i swear i will frap a woe video of champ it will be shelby video i think my champ isnt half bad but just see the vid . next woe i will ask a friend to teach me how to frap . _________________
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Thu Nov 12, 2009 3:52 am |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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Minstrel, Gypsy, High Priest, Paladin (Only by suicide), Whitesmith, Wiz's (Assuming you know how to gear against them). They need reborn.
Those are some classes that a champ will beat without, completely without, pneuma and relocation. Thats is assuming you know how to play your champ, and that gears are of equivalence, somewhat. I dont see that to be very vulnerable :S
Without them you are not as good, doesn't mean you suck :O _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Thu Nov 12, 2009 4:17 am |
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ShadowNguyen91
Joined: 14 Aug 2008 Posts: 1047 Location: South Dakota
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You forgot Professor in your list Glen. _________________
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Thu Nov 12, 2009 4:49 am |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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I almost put professor in the list, then realised that i can beat champs even with those skills available (pnu, relocate) on my professor.
Didnt think it would be fair to have prof in that equation :O _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Thu Nov 12, 2009 4:54 am |
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marine
Joined: 22 Jun 2009 Posts: 1389 Location: here
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Minstrel, Gypsy, High Priest,<-- this 3 are not meant done to kill pple are suportive characters. Paladin (Only by suicide) <--- u said it urself only by suicide, Whitesmith <---- i dont think u can without relocation maybe u play champ better than me . Wiz's (Assuming you know how to gear against them)<-- no coment .
Again . all the skill u say should be nerf are oficial behavior asuming u played in iro u should know it , but then why i dont see u sayin pally chemist should be nerfed or lks . Champs disapeared from woe dont make em disapear from the server or make em justt a tool for mvp .
cmon i seen u in pvp outhealing nasty fo yet u sugested time ago potion pitcher should be raised a 15% , now u say relocation should have after cast delay so only be used by kiel users , backslide have it already . and zerk hp lowered x 2 . make ur own server >_> _________________
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Thu Nov 12, 2009 5:43 am |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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marine wrote: |
Again . all the skill u say should be nerf are oficial behavior asuming u played in iro u should know it , but then why i dont see u sayin pally chemist should be nerfed or lks. |
Creator and pallies. The reason i do not suggest for them to be nerfed is because they solely rely on the neutral property. Extremely easily countered by ghostring and deviling cards, which may i say ghostring card isnt that much of a rarity in our community. Creator... go low vit, then they are rendered asolutely useless.
Sacrifice, on top of that, is a double edged sword. If you have a pally, you should understand how easy it is to kill a pally.
I dont suggest lk to be nerfed because i already suggested that in the past. If you feel it necessary, you can do so? O.o
marine wrote: |
now u say relocation should have after cast delay so only be used by kiel users , backslide have it already |
@bold: i said it should have did i? I dont recall. I was asking... Oh wait that was the word... It was a hypothetical, no more.
@backslide: Backslide is spammed. Thus the apparent delay is not noticable one bit.
@heal comment: Aid potion is also a double edged sword. Good heals can only be obtained via extremely high vit. Extremely high vit fails vs ice pick etc. _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator |
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Thu Nov 12, 2009 6:05 am |
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marine
Joined: 22 Jun 2009 Posts: 1389 Location: here
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@heal comment: Aid potion is also a double edged sword. Good heals can only be obtained via extremely high vit. Extremely high vit fails vs ice pick etc.
serious if u can out heal a thanatos hit of 140 k on ur pally friend i dont think it is a double edge sword . plus doing this u did sugested potion pitcher should have a raise on % .
u still dint said , how many champs u see during woe ? in my part i only see lks sinx chemists and wizards ninjas snipers but not a single champ beside me and another guildmate . apply this to pvp : delay or ban the skill and its done the class been killed totally at least the most of pple who like this job would agree with me , dont say i play champ because u dont use it for woe or pvp u are only using it for mvping . me i go woe and pvp both in champ on woe i bore like hell and die like if i were dead meat on pvp i can even play against linked edp sinxs . _________________
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Thu Nov 12, 2009 6:11 am |
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Glenfiddich
Joined: 22 Jun 2008 Posts: 1735 Location: Australia, Brisbane
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@heal comment: Aid potion is also a double edged sword. Good heals can only be obtained via extremely high vit. Extremely high vit fails vs ice pick etc.
It is impossible to outheal your 140k FO, even with any % increase. There is no way i could keep up with that. I dont outheal nasty FO, thats when we die. I outheal crappy FO, which is what a paladins defender accomplishes. My heals don tgo too far.
marine wrote: |
but then why i dont see u sayin pally |
Oh and on top of that, i did suggest to nerf pallies. I found a bug and openly reported it, even though it would disadvantage me greatly. My single most relied on skill for pvp. Defender: the only reason i dont die to your fo. Reduces it by 75%. Outhelaing 15k Fo's is a bit different to 140k
http://www.reignonline.net/viewtopic.php?t=594
Removal of soul destroyer against defender would almost destroy me.
Go figure. _________________ Characters-
Glenfiddich; 255- Professor
Jager Bomb; 255- Creator
Rammstein; 255- Creator
Last edited by Glenfiddich on Thu Nov 12, 2009 6:24 am; edited 1 time in total |
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Thu Nov 12, 2009 6:14 am |
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