Topic: might be selling or trading my thanatos |
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dragonbug
Joined: 24 Jul 2009 Posts: 1236 Location: everywhere and nowhere
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just so you know i sold it for 4.4 billion zenny and all the haters that are pm'img me in game next time i get one im going to sell it for 500k to a noob if you dont shut up. you should be happy that theres someone who is willing ot sell it for that cheap and not for like 200usd or anything. so until next time...PEACE
this threat should be closed :3 _________________ cadian!~ |
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Sat Oct 31, 2009 2:01 pm |
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gomEn
Joined: 05 Apr 2009 Posts: 286 Location: Jakarta, Bali, Xiamen, Hongkong. Current : Guangzhou-China
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dragonbug wrote: | just so you know i sold it for 4.4 billion zenny and all the haters that are pm'img me in game next time i get one im going to sell it for 500k to a noob if you dont shut up. you should be happy that theres someone who is willing ot sell it for that cheap and not for like 200usd or anything. so until next time...PEACE
this threat should be closed :3 |
agreed :beer: _________________
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Sat Oct 31, 2009 2:22 pm |
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JDUB
Joined: 25 Dec 2007 Posts: 171 Location: behind you :D
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lol still should have sold to an idiot for 200 usd |
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Sat Oct 31, 2009 8:22 pm |
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dragonbug
Joined: 24 Jul 2009 Posts: 1236 Location: everywhere and nowhere
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JDUB wrote: | lol still should have sold to an idiot for 200 usd |
and defeat the whole purpose of driving down inflation. no thanks _________________ cadian!~ |
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Sun Nov 01, 2009 1:48 am |
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JDUB
Joined: 25 Dec 2007 Posts: 171 Location: behind you :D
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dragonbug wrote: | JDUB wrote: | lol still should have sold to an idiot for 200 usd |
and defeat the whole purpose of driving down inflation. no thanks |
lol someone is generous enough to pass up 200 dollars to correct the economy in a game?
You can't fight inflation by changing the price of 1 item. Your logic is that if I sell my ownership to the empire state building for 40 tons of pudding, other people will do the same. |
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Sun Nov 01, 2009 2:59 am |
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dragonbug
Joined: 24 Jul 2009 Posts: 1236 Location: everywhere and nowhere
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JDUB wrote: | dragonbug wrote: | JDUB wrote: | lol still should have sold to an idiot for 200 usd |
and defeat the whole purpose of driving down inflation. no thanks |
lol someone is generous enough to pass up 200 dollars to correct the economy in a game?
You can't fight inflation by changing the price of 1 item. Your logic is that if I sell my ownership to the empire state building for 40 tons of pudding, other people will do the same. |
its called baby steps you jackass and i know i cant change with just ONE item but hopefully it will be an eye opener to others that hey this card is good but its not work REAL money shesh. _________________ cadian!~
Last edited by dragonbug on Sun Nov 01, 2009 2:53 pm; edited 1 time in total |
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Sun Nov 01, 2009 12:40 pm |
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gomEn
Joined: 05 Apr 2009 Posts: 286 Location: Jakarta, Bali, Xiamen, Hongkong. Current : Guangzhou-China
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dragonbug wrote: | JDUB wrote: | dragonbug wrote: | JDUB wrote: | lol still should have sold to an idiot for 200 usd |
and defeat the whole purpose of driving down inflation. no thanks |
lol someone is generous enough to pass up 200 dollars to correct the economy in a game?
You can't fight inflation by changing the price of 1 item. Your logic is that if I sell my ownership to the empire state building for 40 tons of pudding, other people will do the same. |
itrs called baby steps you jackass and i know i cant change with just ONE item but hopefully it will be an eye opener to others that hey this card is good but its not work REAL money shesh. |
not now, but i hope soon. we can take down inflation, that's taught in macro economy :3 _________________
Support Reign Online by Voting!
-jigjig
-gijgij |
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Sun Nov 01, 2009 2:51 pm |
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marine
Joined: 22 Jun 2009 Posts: 1389 Location: here
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just for callin someone jackass u will be targeted by me . _________________
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Sun Nov 01, 2009 5:57 pm |
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JDUB
Joined: 25 Dec 2007 Posts: 171 Location: behind you :D
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gomEn wrote: | dragonbug wrote: | JDUB wrote: | dragonbug wrote: | JDUB wrote: | lol still should have sold to an idiot for 200 usd |
and defeat the whole purpose of driving down inflation. no thanks |
lol someone is generous enough to pass up 200 dollars to correct the economy in a game?
You can't fight inflation by changing the price of 1 item. Your logic is that if I sell my ownership to the empire state building for 40 tons of pudding, other people will do the same. |
itrs called baby steps you jackass and i know i cant change with just ONE item but hopefully it will be an eye opener to others that hey this card is good but its not work REAL money shesh. |
not now, but i hope soon. we can take down inflation, that's taught in macro economy :3 |
Looks like someone failed introduction to macroeconomics. The traditional way to control inflation is to have the banks increase the interest on the zeny, so the profit for the best alternative investment will be increased. Since RO does not have investment structure, there is no place for the players to spend money. The total quantity of money will inevitably increase faster than the population grow and the number of trabe-able items.
Defining M, as quantity of money in the system,
V as the velocity of money or the frequency of money spent at a certain period of time,
P as the general price level,
and Q as the index of the real value of final expenditures or the actual worth of an item,
the equation
M * V = P * Q is valid according to empirical fit to literature data.
In the world of RO, there is a CONSTANT frequency of money spending, since the population of Reign has stopped to grow. The V value doesn't change. Assume the price index Q will not change. BUT, the value of M never stops to increase because there are no strategy to control the rate of increase of total amount of money, dM/dt. No working banking system, no working investment system. Without a banking system and with dM/dt >> V, older players will inevitably accummulate zeny steady as they progress through the game. The insane amount of money accummulated by older players naturally drive up the price of high end items.
Solution? make older players stop playing the game, divide their total zeny count for 10, or implement a stock system(not sure how stock market works).... |
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Sun Nov 01, 2009 9:59 pm |
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dragonbug
Joined: 24 Jul 2009 Posts: 1236 Location: everywhere and nowhere
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JDUB wrote: | gomEn wrote: | dragonbug wrote: | JDUB wrote: | dragonbug wrote: | JDUB wrote: | lol still should have sold to an idiot for 200 usd |
and defeat the whole purpose of driving down inflation. no thanks |
lol someone is generous enough to pass up 200 dollars to correct the economy in a game?
You can't fight inflation by changing the price of 1 item. Your logic is that if I sell my ownership to the empire state building for 40 tons of pudding, other people will do the same. |
itrs called baby steps you jackass and i know i cant change with just ONE item but hopefully it will be an eye opener to others that hey this card is good but its not work REAL money shesh. |
not now, but i hope soon. we can take down inflation, that's taught in macro economy :3 |
Looks like someone failed introduction to macroeconomics. The traditional way to control inflation is to have the banks increase the interest on the zeny, so the profit for the best alternative investment will be increased. Since RO does not have investment structure, there is no place for the players to spend money. The total quantity of money will inevitably increase faster than the population grow and the number of trabe-able items.
Defining M, as quantity of money in the system,
V as the velocity of money or the frequency of money spent at a certain period of time,
P as the general price level,
and Q as the index of the real value of final expenditures or the actual worth of an item,
the equation
M * V = P * Q is valid according to empirical fit to literature data.
In the world of RO, there is a CONSTANT frequency of money spending, since the population of Reign has stopped to grow. The V value doesn't change. Assume the price index Q will not change. BUT, the value of M never stops to increase because there are no strategy to control the rate of increase of total amount of money, dM/dt. No working banking system, no working investment system. Without a banking system and with dM/dt >> V, older players will inevitably accummulate zeny steady as they progress through the game. The insane amount of money accummulated by older players naturally drive up the price of high end items.
Solution? make older players stop playing the game, divide their total zeny count for 10, or implement a stock system(not sure how stock market works).... |
all i got from this is blah blah blah i have to much time on my hands and probably no friends in real life . this topic is closed _________________ cadian!~ |
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Mon Nov 02, 2009 1:56 am |
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