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Yay or Boo?
Yay
36%
 36%  [ 7 ]
Boo
63%
 63%  [ 12 ]
Total Votes : 19

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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
Posts: 641

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PhantomBlood wrote:
I've thrown my 2 cents on here more than once, I don't believe there would be any sort of imbalance what so ever. It would be something that would take time to adapt to but would be better in the long run to have healing items removed. I for one am still used to woe's with NO healing items but a lot of people here aren't, it's a change that's difficult at first to get used to but again it is better for woe in the long run. People will be forced to work together a lot more strategically then they do now.

As for the trial of 3 second delay, I'm down for that. It may be enough delay who knows, I still believe the job of healing guildies/allies etc should be left to the respective support classes that were given those skills for this very reason. We'll see how the trial goes though


Honestly I am all for axing everything but if you say so we can try that too.
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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
Don't smoke hamsters kids.
Mon Jan 31, 2011 6:59 am
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lykanthropy



Joined: 01 Jan 2010
Posts: 147
Location: Under your bed

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cake wrote:
lykanthropy wrote:
cake wrote:
@Grandpa- Just leave. You're nothing more than a useless worthless troll. If you do not have anything better please go open your own thread to whine about stuff. You can even whine about people. Isn't that great. Now leave


Sweetie, he doesn't ever go away. *hugs* I do say we push for that trial though.

It's okay, I know who he is. He just doesn't know who I am. We can totally change this in to a let's flame Steve, and there will be more people posting. Sad enough. Since Steve came up with the idea of removing certain skill. Why not remove Asura, Bowling Bash, Etc Oh that right, he only like to aim at certain skill, but not all.


For real! I know who you are XD. ED! EEEEDDDDDDDDDDD! *hands ed a banana* You're going to need it! Steve, I didn't say I wouldn't post. Next song on my play list is honestly *checks* fk off and die by peppermint creeps lol. No joke on that song either. Ya'll should download it, it's pretty funny.

*takes rest of bananas and gives them to Cake wishing her well with the monkey troll*
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Mon Jan 31, 2011 7:00 am
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EdgarGrimfang



Joined: 07 Mar 2010
Posts: 583
Location: The Internet

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cake wrote:
EdgarGrimfang wrote:
Hey guys whats goin' on in this thr-

*reads all the post*

Healing items. Trial? Sure. Boom, got it.

@Grandpa: Think of it this way, if healing items are removed, and there is a balance issue, I'm sure another suggestion thread will be made in order to fix said problem. Let's give the trial a try (Such a novel concept) and when judgment day comes whether or not the delay stays or goes, you should have more coherent data other than face planting your keyboard.

@Rest of Thread: I think this goes without saying, the trial would give good data for all parties, and if results are inconclusive, secondary trials will be given a go I'm sure.

@cake: Sure, some people may lose castles/items/time, but it's all just a game in the end, all of these things can be regained. Perhaps the time freed up from not having to farm giggles/honey could be turned in kind to time spent farming up MVPs/better equipment.

Do you understand that I want to test more than just one idea?
I want to come up with other ideas that mean not be a compromise, but a different input. Luzz is already willing to test and trial some ideas. Why not use this time to come up with other ideas?


No I understand fully well what you're trying to say. I agree, and would also like to see other ideas pitched. I'm simply saying that this particular idea is one people seem to very eager to try out. Why not do just that, try, and if it flops, head back to the proverbial drawing board.

Give the people what they want, a trial. If it fails, we go back to the original set up, or progress to a new idea. Stagnation is the enemy here, stagnation leads to decay of the community. Stagnation is decay, decay is the enemy. To grow, we have to try things we don't all like.

I honestly dislike the idea of the delay in that it would harm those with fewer numbers (Honestly, strategy can go but so far in a 3:1 battle scenario, the cruel reality being that the larger force in turn could use such an item to give them an even LARGER advantage.) But I do not represent the entire server, nor do I claim to, and as such, for the sake of the server, we must be open minded and at least give different view points a chance.
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"The World will know that free men stood against a tyrant. That few, stood against many, and before this battle was over, that even a God-King can bleed." -Leonidas to Xerxes
Mon Jan 31, 2011 7:01 am
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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
Posts: 641

Post  Post subject: Reply with quote

lykanthropy wrote:
cake wrote:
lykanthropy wrote:
cake wrote:
@Grandpa- Just leave. You're nothing more than a useless worthless troll. If you do not have anything better please go open your own thread to whine about stuff. You can even whine about people. Isn't that great. Now leave


Sweetie, he doesn't ever go away. *hugs* I do say we push for that trial though.

It's okay, I know who he is. He just doesn't know who I am. We can totally change this in to a let's flame Steve, and there will be more people posting. Sad enough. Since Steve came up with the idea of removing certain skill. Why not remove Asura, Bowling Bash, Etc Oh that right, he only like to aim at certain skill, but not all.


For real! I know who you are XD. ED! EEEEDDDDDDDDDDD! *hands ed a banana* You're going to need it! Steve, I didn't say I wouldn't post. Next song on my play list is honestly *checks* fk off and die by peppermint creeps lol. No joke on that song either. Ya'll should download it, it's pretty funny.

*takes rest of bananas and gives them to Cake wishing her well with the monkey troll*

Mines swing a little more on the devils dance floor.

You should download it, good Irish, terribly sorry the artist if "Flogginy Molly" cant believe I forgot the artist. XD
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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
Don't smoke hamsters kids.
Mon Jan 31, 2011 7:02 am
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EdgarGrimfang



Joined: 07 Mar 2010
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lykanthropy wrote:

For real! I know who you are XD. ED! EEEEDDDDDDDDDDD! *hands ed a banana* You're going to need it! Steve, I didn't say I wouldn't post. Next song on my play list is honestly *checks* fk off and die by peppermint creeps lol. No joke on that song either. Ya'll should download it, it's pretty funny.

*takes rest of bananas and gives them to Cake wishing her well with the monkey troll*


I am now reminded of the scene in family guy when Adam West hands Quagmire a banana and says in a cryptic, foreshadowing voice "When the time comes...you'll know"

I am also foreseeing WoE where like twenty people storm the gates, and in desperation, I hurl the banana you armed me with at them. It bounces harmlessly from their armor, and a very human chill creeps up my spine.
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"The World will know that free men stood against a tyrant. That few, stood against many, and before this battle was over, that even a God-King can bleed." -Leonidas to Xerxes
Mon Jan 31, 2011 7:04 am
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cake



Joined: 31 Mar 2010
Posts: 37

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EdgarGrimfang wrote:
cake wrote:
EdgarGrimfang wrote:
Hey guys whats goin' on in this thr-

*reads all the post*

Healing items. Trial? Sure. Boom, got it.

@Grandpa: Think of it this way, if healing items are removed, and there is a balance issue, I'm sure another suggestion thread will be made in order to fix said problem. Let's give the trial a try (Such a novel concept) and when judgment day comes whether or not the delay stays or goes, you should have more coherent data other than face planting your keyboard.

@Rest of Thread: I think this goes without saying, the trial would give good data for all parties, and if results are inconclusive, secondary trials will be given a go I'm sure.

@cake: Sure, some people may lose castles/items/time, but it's all just a game in the end, all of these things can be regained. Perhaps the time freed up from not having to farm giggles/honey could be turned in kind to time spent farming up MVPs/better equipment.

Do you understand that I want to test more than just one idea?
I want to come up with other ideas that mean not be a compromise, but a different input. Luzz is already willing to test and trial some ideas. Why not use this time to come up with other ideas?


No I understand fully well what you're trying to say. I agree, and would also like to see other ideas pitched. I'm simply saying that this particular idea is one people seem to very eager to try out. Why not do just that, try, and if it flops, head back to the proverbial drawing board.

Give the people what they want, a trial. If it fails, we go back to the original set up, or progress to a new idea. Stagnation is the enemy here, stagnation leads to decay of the community. Stagnation is decay, decay is the enemy. To grow, we have to try things we don't all like.

I honestly dislike the idea of the delay in that it would harm those with fewer numbers (Honestly, strategy can go but so far in a 3:1 battle scenario, the cruel reality being that the larger force in turn could use such an item to give them an even LARGER advantage.) But I do not represent the entire server, nor do I claim to, and as such, for the sake of the server, we must be open minded and at least give different view points a chance.

There been so many problems involving WoE lately. If Luzz going to test a 3 second delay, I wanted a trial for a 1 and 2 second delay too. Or Maybe add a status to pancake since it is one of the main healing items during WoE. Some people want the removal of all healing items. Some people want certain skill remove. Since we're all involved in this discussion, might as well tell Luzz what other change do we want. If it's reasonable enough he might consider doing it.
Mon Jan 31, 2011 7:05 am
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EdgarGrimfang



Joined: 07 Mar 2010
Posts: 583
Location: The Internet

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cake wrote:
EdgarGrimfang wrote:
cake wrote:
EdgarGrimfang wrote:
Hey guys whats goin' on in this thr-

*reads all the post*

Healing items. Trial? Sure. Boom, got it.

@Grandpa: Think of it this way, if healing items are removed, and there is a balance issue, I'm sure another suggestion thread will be made in order to fix said problem. Let's give the trial a try (Such a novel concept) and when judgment day comes whether or not the delay stays or goes, you should have more coherent data other than face planting your keyboard.

@Rest of Thread: I think this goes without saying, the trial would give good data for all parties, and if results are inconclusive, secondary trials will be given a go I'm sure.

@cake: Sure, some people may lose castles/items/time, but it's all just a game in the end, all of these things can be regained. Perhaps the time freed up from not having to farm giggles/honey could be turned in kind to time spent farming up MVPs/better equipment.

Do you understand that I want to test more than just one idea?
I want to come up with other ideas that mean not be a compromise, but a different input. Luzz is already willing to test and trial some ideas. Why not use this time to come up with other ideas?


No I understand fully well what you're trying to say. I agree, and would also like to see other ideas pitched. I'm simply saying that this particular idea is one people seem to very eager to try out. Why not do just that, try, and if it flops, head back to the proverbial drawing board.

Give the people what they want, a trial. If it fails, we go back to the original set up, or progress to a new idea. Stagnation is the enemy here, stagnation leads to decay of the community. Stagnation is decay, decay is the enemy. To grow, we have to try things we don't all like.

I honestly dislike the idea of the delay in that it would harm those with fewer numbers (Honestly, strategy can go but so far in a 3:1 battle scenario, the cruel reality being that the larger force in turn could use such an item to give them an even LARGER advantage.) But I do not represent the entire server, nor do I claim to, and as such, for the sake of the server, we must be open minded and at least give different view points a chance.

There been so many problems involving WoE lately. If Luzz going to test a 3 second delay, I wanted a trial for a 1 and 2 second delay too. Or Maybe add a status to pancake since it is one of the main healing items during WoE. Some people want the removal of all healing items. Some people want certain skill remove. Since we're all involved in this discussion, might as well tell Luzz what other change do we want. If it's reasonable enough he might consider doing it.


That is a sound concept, though I am sure in interest of keeping the server as close to the official server as possible, pancakes will not be edited.

As for testing multiple delays, I'm sure that is entirely possible. We can start with the 3 second delay, and go down in increments of 1 or .5 until we find the happy median.
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"The World will know that free men stood against a tyrant. That few, stood against many, and before this battle was over, that even a God-King can bleed." -Leonidas to Xerxes
Mon Jan 31, 2011 7:10 am
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cake



Joined: 31 Mar 2010
Posts: 37

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This is the type of input I want. I want something to work with. It's not like Luzz is deaf and refuse to listen to an organize mature request from Reign as a community.
Mon Jan 31, 2011 7:12 am
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EdgarGrimfang



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cake wrote:
This is the type of input I want. I want something to work with. It's not like Luzz is deaf and refuse to listen to an organize mature request from Reign as a community.


I think I speak for us all when I say that this is the sort of input we all want. Civil discussion, light humor to keep out the humdrum mood, all in good intention of course.

If I may, my proposal on healing items is this...

20% or higher healing items = Excluded from WoE entirely

Giggling Boxes, alongside pancakes and any healing item 9%
or above = 1.5 ~ 2 second delay

Anything below 9% should not have a delay (A .5 second delay if anything), seeing as such a low healing rate would be rather inconsequential in terms of battle regeneration.
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"The World will know that free men stood against a tyrant. That few, stood against many, and before this battle was over, that even a God-King can bleed." -Leonidas to Xerxes
Mon Jan 31, 2011 7:18 am
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cake



Joined: 31 Mar 2010
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To be honest, that is a great idea.
Mon Jan 31, 2011 7:22 am
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EdgarGrimfang



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cake wrote:
To be honest, that is a great idea.


But it is not perfect, and the only way to perfect it, is to try it. I am all for giving the 3 second delay a trial, and if it fails giving my proposal a run.
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"The World will know that free men stood against a tyrant. That few, stood against many, and before this battle was over, that even a God-King can bleed." -Leonidas to Xerxes
Mon Jan 31, 2011 7:26 am
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cake



Joined: 31 Mar 2010
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To be honest, I'm still thinking about what Luzz's proposal about WoE.
I know those are going to go on trial too, but it seem like it's going to take a while before he actually going to implant them. I really want to see a more active WoE.
Mon Jan 31, 2011 7:27 am
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Neo Genisis



Joined: 06 Feb 2010
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I DEMAND WAFFLES!

Mon Jan 31, 2011 7:34 am
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PhantomBlood



Joined: 25 Jan 2009
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cake wrote:
To be honest, I'm still thinking about what Luzz's proposal about WoE.
I know those are going to go on trial too, but it seem like it's going to take a while before he actually going to implant them. I really want to see a more active WoE.
I completely agree, you want to see a more active woe. make more classes useful, that's why I suggested burning down IHOP and do more than "giggle" at people in woe. give those respective support classes back their job and you'll see more of em in woe. more useful classes in woe = more active strategic woe's = bigger future server population.

right now it's like, LK's, chemists, snipers are most common classes, you got your FCP, AD's, trappers, front line brute force. kill healing items completely, where's your front line? oh yeah dead cause you didn't send em in buffed with a pot pitcher or 2. zerked LK's just raped your emp? oh yeah, no aspersio priests cause priests are half useless atm. My point here is very clear, this type of change is indeed hard to adapt to at first. Aren't almost all changes though? you get complacent with the way one thing is and soon as you even think about changing it everyone panics.

I am not making this suggestion to benefit myself, infact it'd make it way harder on me just like it was back on my old low rates. I use giggles too atm and on average about 200 - 250 per active woe sometimes more if it's really hectic. I do it cause I can, like the rest of us. I would like to see this suggestion taken seriously for the reasons I've given, having to actually make a battle plan instead of rushing in nearly 90% overweight with cakes/giggles is not a plan it's a heal item fawkfest. Yes the 3 second delay will rid the spam, still taking the job of priests and chemists away who are supposed to heal their allies after a heated battle.

Some people may argue current server population makes that difficult, I in one way disagree as I've seen enough of those support classes around but not active in woe. this way they'd have to be because they'd be needed, it would likely in my opinion improve server population in the future because more of those classes are needed. I've seen full support priests feel a bit useless because of all the heal items and ways to self buff. I'll say it again, givem' their jobs back and make woe more about tactics and strategy as it was meant to be. I wouldn't mind seeing at least a 2 - 3 week trial period for this too.
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Mon Jan 31, 2011 1:57 pm
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Scarling



Joined: 11 Dec 2010
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I'd like to remind everyone that Luzz did say if you had any feedback to reply directly to him and not eachother. With that said, I dont see how starting the same thread over and over will really change anything.

Anyway, I think suggesting to remove/change class skills and/or cards because they make certain skills too powerful is silly, and why not suggest removing 2 slotted headgear if too many kiels or bascos is the problem.

Not that I personally think that should happen, because I dont. I just dont undersatnd why that is not being suggested instead of changing official skills and cards. The skills and cards would not be so powerful if there were only 2 headgear slots, So why suggest removie skills from a couple classes instead of suggesting to remove the option for more headgear slots??? Because it would probably gimp your class, right? Who really goes into woe with 2/5 headgear slots filled. Also there are other very powerful cards that are useful for other classes that are not beneficial to these healing classes what so ever, like thanatos for example. Going by what you guys are saying maybe only 1 slotted weapons should be used in WOE since thanatos with damage multipliers is so powerful. EDP isnt fun either. I think you can see where this is going ...

Suggesting to remove class skills / cards is just ridiculous when the number of slots to put them in is what makes them so powerful. And how powerful they are shouldnt even be a problem since (like someone mentioned earlier, but I cant find the post to quote it) the players who have these cards worked hard to farm/donated or farmed zeny to buy gold coins to get these cards, and anyone else could do the same thing.
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Mon Jan 31, 2011 2:54 pm
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