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  Topic: Status Resistance
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Bubbaknoxz



Joined: 11 Sep 2009
Posts: 450

Post  Post subject: Status Resistance Reply with quote

What is the formula on here for status resistance without Gemini/status immune cards? I know your supposed to be able to achieve a natural resistance around a certain vit/agi/int, but I haven't been able to figure it out. Other than maxing the vit/int/agi to 255.

I know on a low rate everytime you bump up vit/agi/int, your chance of status effect goes down 1 or .6.

On certain chars my agi is about 200 and I'm wearing 2 gemini's and still getting status like silence and stun. 2 Gemini give 60% (stackable) plus natural resist i should be immune even with 1 Gemini. But thats not the case I still get silenced for a period of 5-10secs.

So again what is natural status set at for this mid-rate?
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Sun Oct 25, 2009 3:42 pm
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Kiku-Ichiomonjii



Joined: 05 Jun 2009
Posts: 1200
Location: Columbus, GA

Post  Post subject: Reply with quote

197 vit is one
i'd guess int was the same
just get 255 luk,makes you immune to all,though i havnt tested that theory..
Sun Oct 25, 2009 5:45 pm
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seraphineveles



Joined: 10 Oct 2008
Posts: 206
Location: Rune Midgards

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hmmm....well, i know at 300 luk you cant be hit by almost anything....so i suppose 255 would get you close...idk about it preventing status effects though...
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Sun Oct 25, 2009 6:35 pm
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Kiku-Ichiomonjii



Joined: 05 Jun 2009
Posts: 1200
Location: Columbus, GA

Post  Post subject: Reply with quote

Thats called perfect dodge,and you can 100 pd which makes you immune to melee without 255 luck
if you know how to do it like me,have that and a gtb on and just sit
Sun Oct 25, 2009 6:42 pm
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Glenfiddich



Joined: 22 Jun 2008
Posts: 1735
Location: Australia, Brisbane

Post  Post subject: Reply with quote

Resistances on this server were based on a server where 99 was max stat. So the gm team decided to double them to make it more even out back in the days of rain. So just double what it should be and you should be right Smile

If thats what you meant :S
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Sun Oct 25, 2009 9:15 pm
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kinness



Joined: 26 Jun 2009
Posts: 83

Post  Post subject: Reply with quote

Kiku-Ichiomonjii wrote:
Thats called perfect dodge,and you can 100 pd which makes you immune to melee without 255 luck
if you know how to do it like me,have that and a gtb on and just sit


can prevent AD? i think u need a pneuma too...=p
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Sun Oct 25, 2009 11:10 pm
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Glenfiddich



Joined: 22 Jun 2008
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Location: Australia, Brisbane

Post  Post subject: Reply with quote

Is possible to make self immune to AD via other means.
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Sun Oct 25, 2009 11:19 pm
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Mutt



Joined: 11 Jun 2009
Posts: 267
Location: Brooklyn, NY

Post  Post subject: Reply with quote

200 vit or anything that adds up to 200 vit is immune for silence and stun, 200 int is immune to sleep, stone curse and sth else. It was originally 100 but it was doubled a long time ago
Sun Oct 25, 2009 11:37 pm
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Bubbaknoxz



Joined: 11 Sep 2009
Posts: 450

Post  Post subject: Reply with quote

Mutt wrote:
200 vit or anything that adds up to 200 vit is immune for silence and stun, 200 int is immune to sleep, stone curse and sth else. It was originally 100 but it was doubled a long time ago



With the 2 Gem's and Vit being at 140+ i should be immune but Im not immune to stun/ silence.
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Mon Oct 26, 2009 12:22 am
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Mutt



Joined: 11 Jun 2009
Posts: 267
Location: Brooklyn, NY

Post  Post subject: Reply with quote

I use this build alot, and it hasn't been long since I stopped playing, and it works for me, try not using Gemini cards and use 200 vit or anything that adds to it, it should work then
Mon Oct 26, 2009 11:38 am
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kinness



Joined: 26 Jun 2009
Posts: 83

Post  Post subject: Reply with quote

Mutt wrote:
I use this build alot, and it hasn't been long since I stopped playing, and it works for me, try not using Gemini cards and use 200 vit or anything that adds to it, it should work then


vit didn't prevent stone curse...
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Mon Oct 26, 2009 11:44 am
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GlitchyVirus



Joined: 20 Jun 2008
Posts: 637

Post  Post subject: Reply with quote

Bubbaknoxz wrote:
Mutt wrote:
200 vit or anything that adds up to 200 vit is immune for silence and stun, 200 int is immune to sleep, stone curse and sth else. It was originally 100 but it was doubled a long time ago



With the 2 Gem's and Vit being at 140+ i should be immune but Im not immune to stun/ silence.


This is similar to the instant cast with 1 Dex isnatnce, where if SUPPOSEDLY you have 99% reduction in cast time and 149 total dex, you will still have SOME cast time.

It's just the way this works. Unless you ACTUALLY have 100% reduction in ONE way (ONLY geminis/other cards or ONLY status) you will NEVER be immune.
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Mon Oct 26, 2009 11:55 am
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Jokerz



Joined: 11 Oct 2009
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Wow , I never knew stats made resistence. Imma just try get 300 luk, it helps with some skills Very Happy New stratergy time ~ Twisted Evil
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Mon Oct 26, 2009 2:26 pm
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Mutt



Joined: 11 Jun 2009
Posts: 267
Location: Brooklyn, NY

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1) I said int reduces stone curse not vit, read carefully.

2) you can get instant cast with just 1 dex, all you need it the right gears.

Luk also effects the time you are frozen,asleep,stoned; 100 luk cuts your status inflicted time by half, easiest way to test, 1 person with 100 luk another with 1; inflict a status and count. I've always used luk to reduce status time
Mon Oct 26, 2009 4:39 pm
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Zombie



Joined: 29 Dec 2008
Posts: 181
Location: Prontera; 156, 184.

Post  Post subject: Reply with quote

Jokerz wrote:
Wow , I never knew stats made resistence. Imma just try get 300 luk, it helps with some skills Very Happy New stratergy time ~ Twisted Evil
Stats for statuses were doubled.
Good luck getting 600 luck.
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Mon Oct 26, 2009 6:57 pm
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