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  Topic: New WoE Proposal
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Like?
Yes.
61%
 61%  [ 40 ]
No.
24%
 24%  [ 16 ]
Indifferent.
13%
 13%  [ 9 ]
Total Votes : 65

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EdgarGrimfang



Joined: 07 Mar 2010
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comment removed.
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"The World will know that free men stood against a tyrant. That few, stood against many, and before this battle was over, that even a God-King can bleed." -Leonidas to Xerxes


Last edited by EdgarGrimfang on Sun Dec 12, 2010 10:01 pm; edited 1 time in total
Sun Dec 12, 2010 9:59 pm
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Leilani



Joined: 07 Mar 2010
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GRANDPA DREADNAUGHT wrote:
Leilani wrote:
I think points 1 and 3 are fair enough.

Point 2 though...hmmm

I see it this way, in the first point about only one castle from prontera being open:

One powerhouse guild could easily snag all those castles. Instead of having to spread their forces for more than one castle like in WoE right now, they just have to hole up in one castle every prontera WoE =/ That's frustrating to even think about.

I know even right now only the larger guilds get the prontera castles for the most part, but this idea would choke off even some of the guilds that aren't small but aren't huge either.

I suppose this whole idea would mean the larger guilds would maybe stay out of the lesser WoE areas, but making a sub-guild isn't rocket science here.

I have a lot of mixed feelings about this idea so i voted indifferent =/


Whats that? you have 4 castles? You cant take another castle? MAKE A SUBGUILD =D


It's an all too common occurrence right now and takes some of the reality out of WoE. But meh, If you NEED a billion castles you must really need them then.
Sun Dec 12, 2010 10:00 pm
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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
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marine wrote:
u want to know wht would i do???i ok... if i were playing there and im vs a setups as the one u descrive i would first check up what does this wizard uses mostly(will cost a few lifes to see his skills of preference). as wizards are a low hp class i would ask my snipers to focus their atks on him or first send gtb/100 mdef/good elemental reducer players first to kill the loki players while tanking(would like em to be lks cus their hp values) once loki is down the rest of the guild can come in the emp room if ur lk have ghostring raidric and healing items he can outheal acidbomb if he have fcp he can dispatch the posibility of getin armor strip by the sniper.
i cant teach u how to use ur brain man.


>>>>>> Implying a guild with absolutely none of those cards can do that, and add in the already bigger guilds always having control of the timer so said smaller guilds cant get said cards.
K Thx Bye

Also

>>>>> Implying people can spend 24/7 on RO just to hunt cards with a 0.01% drop chance.

EDIT:


>>>>>>>>>>>> Implying Im going to spend 50$ on a single ingame item, like many of the MVP cards are. (Kiels going for 90 last I checked or was it 120? )
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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
Don't smoke hamsters kids.


Last edited by GRANDPA DREADNAUGHT on Sun Dec 12, 2010 10:08 pm; edited 1 time in total
Sun Dec 12, 2010 10:02 pm
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Kat Feralclaw



Joined: 13 Oct 2010
Posts: 3

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Leilani wrote:
GRANDPA DREADNAUGHT wrote:
Leilani wrote:
I think points 1 and 3 are fair enough.

Point 2 though...hmmm

I see it this way, in the first point about only one castle from prontera being open:

One powerhouse guild could easily snag all those castles. Instead of having to spread their forces for more than one castle like in WoE right now, they just have to hole up in one castle every prontera WoE =/ That's frustrating to even think about.

I know even right now only the larger guilds get the prontera castles for the most part, but this idea would choke off even some of the guilds that aren't small but aren't huge either.

I suppose this whole idea would mean the larger guilds would maybe stay out of the lesser WoE areas, but making a sub-guild isn't rocket science here.

I have a lot of mixed feelings about this idea so i voted indifferent =/


Whats that? you have 4 castles? You cant take another castle? MAKE A SUBGUILD =D


It's an all too common occurrence right now and takes some of the reality out of WoE. But meh, If you NEED a billion castles you must really need them then.


No, I don't buy that in the least. Nobody NEEDS that many castles.
Sun Dec 12, 2010 10:04 pm
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marine



Joined: 22 Jun 2009
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Leilani wrote:
I think points 1 and 3 are fair enough.

Point 2 though...hmmm

I see it this way, in the first point about only one castle from prontera being open:

One powerhouse guild could easily snag all those castles. Instead of having to spread their forces for more than one castle like in WoE right now, they just have to hole up in one castle every prontera WoE =/ That's frustrating to even think about.

I know even right now only the larger guilds get the prontera castles for the most part, but this idea would choke off even some of the guilds that aren't small but aren't huge either.

I suppose this whole idea would mean the larger guilds would maybe stay out of the lesser WoE areas, but making a sub-guild isn't rocket science here.

I have a lot of mixed feelings about this idea so i voted indifferent =/


u know ur contradicting urself right?

One powerhouse guild could easily snag all those castles. Instead of having to spread their forces for more than one castle like in WoE right now,

I suppose this whole idea would mean the larger guilds would maybe stay out of the lesser WoE areas, but making a sub-guild isn't rocket science here.

plz decide urself split or not? sub guild or hole in one castle? :/ im confused now.
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Sun Dec 12, 2010 10:09 pm
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EdgarGrimfang



Joined: 07 Mar 2010
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marine wrote:
Leilani wrote:
I think points 1 and 3 are fair enough.

Point 2 though...hmmm

I see it this way, in the first point about only one castle from prontera being open:

One powerhouse guild could easily snag all those castles. Instead of having to spread their forces for more than one castle like in WoE right now, they just have to hole up in one castle every prontera WoE =/ That's frustrating to even think about.

I know even right now only the larger guilds get the prontera castles for the most part, but this idea would choke off even some of the guilds that aren't small but aren't huge either.

I suppose this whole idea would mean the larger guilds would maybe stay out of the lesser WoE areas, but making a sub-guild isn't rocket science here.

I have a lot of mixed feelings about this idea so i voted indifferent =/


u know ur contradicting urself right?

One powerhouse guild could easily snag all those castles. Instead of having to spread their forces for more than one castle like in WoE right now,

I suppose this whole idea would mean the larger guilds would maybe stay out of the lesser WoE areas, but making a sub-guild isn't rocket science here.

plz decide urself split or not? sub guild or hole in one castle? :/ im confused now.


To put it simple. The concept of #2 was the divide WoE, INTO TWO SEPERATE PARTS.

The first part will be Prontera siege only, with only that ONE CASTLE open. It would be easy for that one hour for the giant super guild to hole up everything in that one castle.

Then, for part two, said guild's sub guild shows up and starts ganking lesser castles.
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"The World will know that free men stood against a tyrant. That few, stood against many, and before this battle was over, that even a God-King can bleed." -Leonidas to Xerxes
Sun Dec 12, 2010 10:11 pm
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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
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One guild can easily get and hold all 5 Prontera castles on the same WoE night on the current WoE system?

I would love to see this, no I really would.

Should we switch to the new system ironically proposed by some people, then yes they could very easily control all 5 pront castles, with it being 1 pront castle per WoE.

This also means less opportunities for people to hunt Maya Purple and Maya.
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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
Don't smoke hamsters kids.


Last edited by GRANDPA DREADNAUGHT on Sun Dec 12, 2010 10:21 pm; edited 2 times in total
Sun Dec 12, 2010 10:12 pm
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Leilani



Joined: 07 Mar 2010
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-.- I don't understand why this needs to be fought about.

These are just ideas, it's not like they're being implemented right now.
Sun Dec 12, 2010 10:15 pm
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whiteseaocean



Joined: 08 Sep 2010
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i say no =3 and frey have fun
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Sun Dec 12, 2010 10:19 pm
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marine



Joined: 22 Jun 2009
Posts: 1389
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GRANDPA DREADNAUGHT wrote:
marine wrote:
u want to know wht would i do???i ok... if i were playing there and im vs a setups as the one u descrive i would first check up what does this wizard uses mostly(will cost a few lifes to see his skills of preference). as wizards are a low hp class i would ask my snipers to focus their atks on him or first send gtb/100 mdef/good elemental reducer players first to kill the loki players while tanking(would like em to be lks cus their hp values) once loki is down the rest of the guild can come in the emp room if ur lk have ghostring raidric and healing items he can outheal acidbomb if he have fcp he can dispatch the posibility of getin armor strip by the sniper.
i cant teach u how to use ur brain man.


>>>>>> Implying a guild with absolutely none of those cards can do that, and add in the already bigger guilds always having control of the timer so said smaller guilds cant get said cards.
K Thx Bye

Also

>>>>> Implying people can spend 24/7 on RO just to hunt cards with a 0.01% drop chance.

EDIT:


>>>>>>>>>>>> Implying Im going to spend 50$ on a single ingame item, like many of the MVP cards are. (Kiels going for 90 last I checked or was it 120? )


drop chance is .20
ghostring spawns in multiple places each 30-60 min.
someone got the time of "said mvp" gtb? camp it man easy as that the ppel who usually get the "times" camp their mvps or check them each 20-30min basicly all the time u been trolling here u could be checking mvps.
no need donate nor magic to get 100 mdef nor good elemental reducers "inmunity" just work it out a bit a few days a week top.
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Sun Dec 12, 2010 10:20 pm
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EdgarGrimfang



Joined: 07 Mar 2010
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marine wrote:
GRANDPA DREADNAUGHT wrote:
marine wrote:
u want to know wht would i do???i ok... if i were playing there and im vs a setups as the one u descrive i would first check up what does this wizard uses mostly(will cost a few lifes to see his skills of preference). as wizards are a low hp class i would ask my snipers to focus their atks on him or first send gtb/100 mdef/good elemental reducer players first to kill the loki players while tanking(would like em to be lks cus their hp values) once loki is down the rest of the guild can come in the emp room if ur lk have ghostring raidric and healing items he can outheal acidbomb if he have fcp he can dispatch the posibility of getin armor strip by the sniper.
i cant teach u how to use ur brain man.


>>>>>> Implying a guild with absolutely none of those cards can do that, and add in the already bigger guilds always having control of the timer so said smaller guilds cant get said cards.
K Thx Bye

Also

>>>>> Implying people can spend 24/7 on RO just to hunt cards with a 0.01% drop chance.

EDIT:


>>>>>>>>>>>> Implying Im going to spend 50$ on a single ingame item, like many of the MVP cards are. (Kiels going for 90 last I checked or was it 120? )


drop chance is .20
ghostring spawns in multiple places each 30-60 min.
someone got the time of "said mvp" gtb? camp it man easy as that the ppel who usually get the "times" camp their mvps or check them each 20-30min basicly all the time u been trolling here u could be checking mvps.
no need donate nor magic to get 100 mdef nor good elemental reducers "inmunity" just work it out a bit a few days a week top.


This thread is for discussing the new WoE proposal, not discussing MVP drops and hunting methods. Please, take this discussion elsewhere and try to maintain topic coherency. I'd ask both of you to stop now, for the sake of civility.
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"The World will know that free men stood against a tyrant. That few, stood against many, and before this battle was over, that even a God-King can bleed." -Leonidas to Xerxes
Sun Dec 12, 2010 10:23 pm
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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
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@Marine


Now if I was a single man alone on this server, you would have a point, and I would say you are correct BUUUUUUUUUUUT

EVERYONE is hunting those cards, even the people who have them already. Why? human greed and selling things for boom boom pow.

So lets say there are 4 Ghostrings and 30+ people hunting them and those that have the timer know when it will appear. What about the other 26-29 people? (assuming of course this is not all one person running multiple timers)


EDIT:

Sorry Ed you posted before I got done typing mine.
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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
Don't smoke hamsters kids.


Last edited by GRANDPA DREADNAUGHT on Sun Dec 12, 2010 10:29 pm; edited 2 times in total
Sun Dec 12, 2010 10:27 pm
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NightShade



Joined: 14 Sep 2009
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marine wrote:
GRANDPA DREADNAUGHT wrote:
marine wrote:
u want to know wht would i do???i ok... if i were playing there and im vs a setups as the one u descrive i would first check up what does this wizard uses mostly(will cost a few lifes to see his skills of preference). as wizards are a low hp class i would ask my snipers to focus their atks on him or first send gtb/100 mdef/good elemental reducer players first to kill the loki players while tanking(would like em to be lks cus their hp values) once loki is down the rest of the guild can come in the emp room if ur lk have ghostring raidric and healing items he can outheal acidbomb if he have fcp he can dispatch the posibility of getin armor strip by the sniper.
i cant teach u how to use ur brain man.


>>>>>> Implying a guild with absolutely none of those cards can do that, and add in the already bigger guilds always having control of the timer so said smaller guilds cant get said cards.K Thx Bye

Also

>>>>> Implying people can spend 24/7 on RO just to hunt cards with a 0.01% drop chance.

EDIT:


>>>>>>>>>>>> Implying Im going to spend 50$ on a single ingame item, like many of the MVP cards are. (Kiels going for 90 last I checked or was it 120? )


drop chance is .20
ghostring spawns in multiple places each 30-60 min.
someone got the time of "said mvp" gtb? camp it man easy as that the ppel who usually get the "times" camp their mvps or check them each 20-30min basicly all the time u been trolling here u could be checking mvps.
no need donate nor magic to get 100 mdef nor good elemental reducers "inmunity" just work it out a bit a few days a week top.


So now, larger guilds on the server control when said mvp spawns? Shit if that is the case then I'd like to control Kiel to spawn 500 every 5 seconds. = =...

Stop saying larger guilds control everything, when it's not even true. Try working alittle harder at hunting OR buying your cards, instead of raging about who is better than who.

Learn how to play RO alittle more before spewing out stale statements about the game.
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Sun Dec 12, 2010 10:27 pm
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GRANDPA DREADNAUGHT



Joined: 30 Mar 2010
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@Nightshade

Learn to read a post 100% before making peanut gallery comments, that is all and should you follow what I said, you will see why your post did not need to be made with the buying comment.

Last time I checked ingame people were selling GR for 60+, I dont feel like wasting money on that, nor do I feel like getting ripped off just because some people might not like the guild I belong to.
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EdgarGrimfang wrote:

Because that good sir, would make sense, and thus defuse the entire argument.

EdgarGrimfang wrote:
Remember kids, Cigarettes are alot like hamsters. Utterly harmless to have until placed into your mouth, and lit on fire.
Don't smoke hamsters kids.


Last edited by GRANDPA DREADNAUGHT on Sun Dec 12, 2010 10:34 pm; edited 2 times in total
Sun Dec 12, 2010 10:31 pm
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GlitchyVirus



Joined: 20 Jun 2008
Posts: 637

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If anything, I dislike 2, like most people. Why? Think of it this way:

Ok, so essences are randomized to every castle, basically. So what does this mean?

FAWK the first the hour. So an UBER-POWERFUL guild has X castle fully guarded. OK? SO? Don't go to it, there are freakin 29 other castles available.

By this logic, people will NOT go to this castle EXCEPT for the fun of WoEing....which will probably get old VERY fast if the castle doesn't even change owners...

What would be my "solution(s)"?

a) Script a way to prevent "sub-guilds" from dominating WoE. No idea how to do this, so I'm gonna assume this is impossible and move to b...

b) Keep this setup, but change it to 2 castles the first hour and the others the second. Or maybe 3 castles, if it's still too bad.

Edit: To pretty much the rest of you: Honestly, no one gives a shit. YEAH, SOS has a lot of rare and powerful cards, YEAH they hunt a lot, YEAH they're hard to kill, YEAH it's hard to get the cards. But guess what: They're kinda right.

YEAH they buy a lot of cards, but it's not like they don't hunt for them too? They TRY. I myself would LOVE to have those cards or at the very least buy them, but I don't have a job nor rich family and I'm too lazy to hunt, so I ACCEPT it and wait for them to pop up in BBs or something. WANNA KNOW SOMETHING ELSE?

THIS AIN'T THE PROPER TIME NOR PLACE TO DISCUSS THIS.

I get your frustration. I truly do. But please discuss it in another topic or ingame. FOCUS ON WoE.

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Last edited by GlitchyVirus on Sun Dec 12, 2010 10:39 pm; edited 1 time in total
Sun Dec 12, 2010 10:32 pm
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