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  Topic: Royal Guard Sprite ^_^
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jogradz1225



Joined: 17 Aug 2010
Posts: 308
Location: Knowing is half the Battle...

Post  Post subject: Royal Guard Sprite ^_^ Reply with quote

okay, so I made my paladin have the sprite of a Royal Guard.. with Gryphon...

so when I move, I notice that the Head of the sprite is floating from the body(cant have a screenshot of it cuz it only happens when moving.

and when being zoomed in, you'd see the great difference in looks than when the Royal Guard is being zoomed out.

i'll provide pics soon, but if you got a Royal Guard try it yourself.. ^_^

I'm posting this just so you know... I do not wanna make a fuss of it ^_^
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Thu Sep 30, 2010 7:40 am
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Godfather



Joined: 23 Oct 2007
Posts: 97
Location: Mars

Post  Post subject: Reply with quote

It's an issue that happens when certain hairstyles are used with mounts.

It can happen with any class, at any time, for any reason though.

Just deal with it. It's probably a game client issue.
Regardless, even kRO and iRO have this happening
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Thu Sep 30, 2010 1:13 pm
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luzz
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Joined: 14 Oct 2007
Posts: 956

Post  Post subject: Reply with quote

This is happening because we are not officially using 3rd classes. 3rd class sprites at this time is pretty much quick hack, and as such, has certain cosmetic issues.

Everything will be fine once we implement full 3rd Classes.
(Please do not ask when. They will be implemented in full when they are ready. Yes, it will likely take a while longer.)
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Mon Oct 11, 2010 9:15 am
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jogradz1225



Joined: 17 Aug 2010
Posts: 308
Location: Knowing is half the Battle...

Post  Post subject: Reply with quote

thanks luzz,

i know 3rd classes are far from being implemented, i am from a lot of servers afterall and the 3rd classes i have seen implemented are not perfect. though their sprites are almost flawless, the skills are the main thing most of the servers and even Gravity itself is debating about. I have tried all of the skills available and found out why they are so imbalanced as opposed to Transcendent Classes, they are explained as a counter measure to the Outrageously High HP of the third classes so I am patient enough to wait and hope if you have a good fix on the sprites, that would be truly appreciated ^_^
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Mon Oct 11, 2010 10:19 am
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