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  Topic: Emperium Breaking Private Rooms:
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TrueItachi135



Joined: 14 Sep 2010
Posts: 125
Location: Ohio

Post  Post subject: Emperium Breaking Private Rooms: Reply with quote

I thought it would be a interesting idea for people to see how fast they could break a emperium. So Luzz my suggestion is if you would consider a Emperium Private Room for Emp breaking tests. So people can test there Emp Breaking Speeds. I have seen several other servers do this idea I thought it might be a nice one for you to try out here.
Mon Feb 28, 2011 7:04 pm
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AbaraiGirl



Joined: 21 Jan 2010
Posts: 1288
Location: Hueco Mundo, Ohio

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I like this idea.
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Mon Feb 28, 2011 9:47 pm
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magbolt123



Joined: 08 Jun 2010
Posts: 812
Location: United States California

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Same here!
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Mon Feb 28, 2011 10:41 pm
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Leilani



Joined: 07 Mar 2010
Posts: 264

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+1
Tue Mar 01, 2011 3:37 am
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TrueItachi135



Joined: 14 Sep 2010
Posts: 125
Location: Ohio

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I thought you guys might like the idea. Of course the rooms will have to be timed I think to avoid people just hanging out in them. Simply speakings its a way to test what gear should be your best Emp breaking gear build so when you WoE you can set yourself up nicely.

P.S. >.> If its done right you can see who can set the fastest record of each class at Emperium breaking. But thats for another time xD <.<
Sun Mar 06, 2011 4:02 pm
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vital



Joined: 24 May 2010
Posts: 53

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in!
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Sun Mar 06, 2011 8:54 pm
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tehdarke



Joined: 25 Jun 2010
Posts: 593

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DO IT!!!!! pls~
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Sun Mar 06, 2011 11:01 pm
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SIeeq



Joined: 24 Dec 2008
Posts: 174

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like this idea Very Happy Very Happy
Mon Mar 07, 2011 2:23 am
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Paragon



Joined: 27 Oct 2010
Posts: 107

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Not only do I support this idea, I actually would like to add a counter suggestion that I may try to script myself. It would be an npc that could spawn a "emperium" in the room,(no more than one at a time, and in the form like a plant, unable to attack.); however, perhaps it could also do more, such as spawn a... "test dummy" for simple damage testing. Very basic defense, demihuman, for pvp/woe testing. Might make the private pvp room very effective. I would also suggest that maybe you could even make a clone of yourself to fight for fun in the private room via the same npc. It would be fun and helpful.

And to just the idea by itself in general +1 in case The complications are too much.

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Mon Mar 07, 2011 1:37 pm
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TrueItachi135



Joined: 14 Sep 2010
Posts: 125
Location: Ohio

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Thanks Paragon Nice Idea. Appreciate the support. And to everyone I do hope this gets implanted it would be a nice way to really add more fun to Reign.
Mon Mar 07, 2011 3:37 pm
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Leilani



Joined: 07 Mar 2010
Posts: 264

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Paragon wrote:
Not only do I support this idea, I actually would like to add a counter suggestion that I may try to script myself. It would be an npc that could spawn a "emperium" in the room,(no more than one at a time, and in the form like a plant, unable to attack.); however, perhaps it could also do more, such as spawn a... "test dummy" for simple damage testing. Very basic defense, demihuman, for pvp/woe testing. Might make the private pvp room very effective. I would also suggest that maybe you could even make a clone of yourself to fight for fun in the private room via the same npc. It would be fun and helpful.

And to just the idea by itself in general +1 in case The complications are too much.


I would love to get my butt handed to me by myself xD
I'm sure Ed would like this idea of fighting demihuman spawns as he gets stuck being our "test dummy" in KoF an awful lot x3
Mon Mar 07, 2011 11:05 pm
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whiteseaocean



Joined: 08 Sep 2010
Posts: 498
Location: somewhere

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Leilani wrote:
Paragon wrote:
Not only do I support this idea, I actually would like to add a counter suggestion that I may try to script myself. It would be an npc that could spawn a "emperium" in the room,(no more than one at a time, and in the form like a plant, unable to attack.); however, perhaps it could also do more, such as spawn a... "test dummy" for simple damage testing. Very basic defense, demihuman, for pvp/woe testing. Might make the private pvp room very effective. I would also suggest that maybe you could even make a clone of yourself to fight for fun in the private room via the same npc. It would be fun and helpful.

And to just the idea by itself in general +1 in case The complications are too much.


I would love to get my butt handed to me by myself xD
I'm sure Ed would like this idea of fighting demihuman spawns as he gets stuck being our "test dummy" in KoF an awful lot x3



so we would fight clones of ourselfs?
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Tue Mar 08, 2011 5:06 pm
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TrueItachi135



Joined: 14 Sep 2010
Posts: 125
Location: Ohio

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Yes that seems to be the idea with GM Paragon's Idea but only they wouldnt have the same gears as us just a basic defense and attack I believe Arty :O!!
Thu Mar 10, 2011 3:56 pm
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whiteseaocean



Joined: 08 Sep 2010
Posts: 498
Location: somewhere

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ah sure that would be fun (sorry thinking of my own how to make the sever fun thing xD)
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Thu Mar 10, 2011 4:53 pm
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luzz
Site Admin


Joined: 14 Oct 2007
Posts: 956

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The problem with this is that - in reality, the suggestion isn't asking for an Emperium spawn room. it is actually asking for a WoE-like Emperium test-Room.

The difficulty with this is that it is hard to mimic a WoE-like environment when it isn't WoE. Sure, we can spawn an emperium, but that break time would not mean anything, as a spawned emperium will not be skill-resistant, players will not have WoE reductions, etc.

Besides that, there are plenty of emperiums to go around during WoE time.

Regarding clones - we do not like to use clones due to how buggy clone code is. Clones can, and will, cause crashes.
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Fri Mar 11, 2011 4:02 am
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